In the continued battle in opposition to lag in Playerunknown’s Battlegrounds, the builders are contemplating a gentle type of area lock to cease distant gamers lagging up different areas’ servers. Should the plan go forward, Plunkers gained’t have the ability to see and play on a server outdoors their area except they’re in a squad along with who’s in its area. This nonetheless only a potential change at this level, not determined, and nonetheless a approach away.
So much sooner, weapon skins are coming to Plunkbat. The subsequent replace will add them in two new crates, one in every of which requires a paid key to open. They are largely ugly.
The devs not too long ago began factoring ping into matchmaking to assist present secure video games, which they are saying “has shown great results”, however now they’re contemplating doing extra. Today’s announcement laid out one doable plan:
“One of the options we’re contemplating is working servers in order that solely these gamers who reside in that area can join and play. These servers shall be made invisible to gamers residing in different areas. But, on the identical time, if a participant in an unique server area types a workforce with a participant from one other area, they’ll connect with and play on any of the servers out there to both of them.
“Through this new approach we are aiming to provide a better gameplay experience as it will improve network issues and help with linguistic barriers. We are going to run a limited test of this approach as more detailed research and analysis should come before global application.”
Server area locks are actually the Plunkbat characteristic most requested by loudmouths. Look on the feedback of any Plunkpost on Steam and also you’ll discover it flooded with individuals spamming “REGION LOCK CHINA” whereas scapegoating Chinese gamers for all the sport’s ills. Maybe this may make them shut up. I will surely not take it as validation of every thing loudmouths declare about China.
If PUBG Corp do go forward with this plan, I do hope they’ve one thing in thoughts for gamers looking for modes not out there of their area. Some areas don’t have the first-person mode in any respect and a few solely have FPP for choose squad sizes, apparently as a result of they don’t have sufficient gamers to help them, so individuals wanting them want to attach elsewhere.
Right now, beauty weapon skins are coming to Plunkbat. They hit the take a look at server right this moment and will go dwell on the primary shopper later this week. They make weapons look a bit of completely different, yeah? They nonetheless work the identical and use the identical mannequin, however have been given makeovers. Weapon skins are outfitted by the customisation menu in the identical approach as your beginning outfit then, not like garments, will seem on all weapons of that kind you scavenge.
Two new crates comprise the preliminary batch of weapon skins. The Triumph Crate is within the common pool of crates you possibly can randomly get when buying and selling your Plunkbucks for crates, with a 20% likelihood to get one, however you’ll want to purchase a key with actual cash (or commerce for one) to open it. Yup, having paid crates within the random pool nonetheless sucks. The different is the Raider Crate, which seems as a completely separate choice within the Rewards display, prices 1200 Plunkbucks, and doesn’t require a key to unlock it.
All of the skins I’ve acquired on the take a look at servers are uglier than their defaults. The frequent skins in each crates appear to be they have been painted with orange or beige matt emulsion then thrown down a hill, which is okay as a joke about scavenging and utilizing something at hand however not engaging. The rarer skins are pristine and much fancier however many are ugly too, with unfocused blasts of color and sample, splashing gold, digital camo, plasticky steel, and accents throughout.
But hey, most of Plunkbat’s garments are hideous but some nonetheless sell for hundreds of pounds. And this AK is kinda neat: