It’s no secret that poetic plague survival sim Pathologic 2 is difficult. Developers Ice-Pick Lodge even say that the expertise is “intended to be almost unbearable”. Unfortunately, ‘almost’ is a really effective line for a lot of, and was simply an excessive amount of for some, together with Brendy, who bounced off the game’s hunger techniques, regardless of noting he loved appreciating its writing in his Pathologic review. While I’ve had a greater time (principally resulting from accepting dying), as we speak’s large replace ought to make some individuals joyful, because the game is now virtually wriggling with issue choices. Below, the builders and my very own musings on the game’s challenges.
Ice-Pick Lodge don’t do issues by halves, and will have undersold the ‘difficulty slider’ just a little. Initially, the problem menu solely has considered one of them, set to ‘intended difficulty’. Disable this, and also you’re introduced with fifteen variables to monkey round with, plus a number of presets. While you may by no means disable hunger and thirst, you may scale back their progress by half. Or you would add an additional 50-100% to each gauge, though you’d must be mad to even attempt. Today’s replace additionally features a spherical of optimisation tweaks, bug-fixes, and the stunning line “taught crows to conceal their low-poly nature by not landing close to the player”. Corvids are smart certainly.
Personally, I’m sticking with regular issue for some time longer, and never as a result of there’s an achievement for finishing it that means. It’s as a result of dying is as significant as you need it to be in Pathologic 2, as is failure. There’s an infinite quantity of dialogue to be discovered solely whenever you’re failing, and whereas fourth wall-breaking playwright Mark Immortell might harangue you for repeated deaths, that’s okay. As lead translator Kevin Snow points out on Twitter, Mark is garbage and you’ll (and will) inform him to go screw himself. He isn’t the voice of the disapproving builders. He’s simply Mark. You ought to in all probability die a pair extra occasions, simply to spite him.
Of course, what we’re taking part in now remains to be only one third of Pathologic 2. Due to budget and time constraints, Ice-Pick Lodge picked one of many three playable characters – the Haruspex – to launch first. The different two are nonetheless deliberate, and even verify in recent developer blogs that some Kickstarter backer rewards will stay a secret till The Bachelor’s story is launched. I’m not conscious of any official phrase on whether or not the remaining characters might be free updates or paid DLC, however I’m guessing that no matter they select, Kickstarter backers gained’t be paying additional for them. Either means, there’s loads extra weirdness and ache to return.