The PS4 model of Path of Exile, which was initially set to launch subsequent month, has had its launch date pushed again.
Path of Exile developer Grinding Gear solely simply introduced the PS4 version earlier this month. The launch date was presupposed to be across the launch of the game’s massive 3.5.zero enlargement – which hits PC on December 7.
Today, Grinding Gear has revealed that the PS4’s launch goal has been pushed to February, 2019. The developer defined in a blog post that the certification course of throughout this time of 12 months is busier than it anticipated.
“When we announced Path of Exile for PlayStation 4 earlier this month, we indicated we were aiming for a December release. Unfortunately, we have had to revise this to early February. We are extremely sorry for the inconvenience this causes, because we know there are many players looking forward to this release,” wrote the developer.
Grinding Gear believes every little thing can be prepared in January, however the studio feels extra comfy promising a February window as an alternative. Frame-rate optimisation, one other facet it’s not at present proud of, may even profit from this delay.
“We understand that many PlayStation users were keen to play Betrayal over Christmas and have been eagerly awaiting release date news. We promise that Path of Exile will be awesome on PlayStation 4 when it is released early next year.”
Path of Exile got here to Xbox One in August 2017. If you’ve someway by no means heard of Path of Exile, it’s a reasonably good, free-to-play top-down ARPG.