Hanzo’s upcoming rework is way from a secret. We’ve identified that Blizzard plan to make adjustments to the Overwatch character for some time, however what we didn’t know is that the staff deliberate to switch his Scatter Arrow with a capability that might hit you even in case you have been stood behind a protect.
Mercy is still a viable choice – even after the nerfs.
Overwatch’s principal designer, Geoff Goodman, not too long ago took to the Overwatch forums to reply query in regards to the Hanzo rework. While he mentioned the method wasn’t far sufficient alongside to disclose something concrete, he may clarify a number of of the potential adjustments which have already been deserted.
One of these was one thing referred to as Piercing Arrow, which might exchange Scatter Arrow, and, “which was an arrow that had an extremely fast projectile speed and would pierce through enemies and barriers.” The concept was to provide Hanzo some additional sniping potential, however in the long run it was shelved as “it was pretty frustrating to be feeling safe behind a barrier and get headshot through it and die.”
Another potential tweak concerned merely making an even bigger change to Scatter Arrow. Goodman says “the most successful version was one where it had a very fast projectile speed, could only ricochet one time, could no longer split off the floor, and had a much tighter spread.” This choice was finally deserted as a result of it was troublesome to make use of constantly with many areas of many of the maps. Blizzard additionally examined the potential for including a ability to Hanzo’s reload button, which might sacrifice a number of seconds of regular pictures to forcibly reload a particular arrow.
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