Overwatch patch notes v1.30: Roadhog, Reaper, and Mercy buffs

Overwatch’s 1.30 patch cycle is in progress on the PTR proper now. So far it appears to be like like a smaller, sprucing patch quite than a giant headline-grabbing patch – no main reworks are being made or maps launched, most likely as a result of we’re coming as much as Blizzcon and Blizzard is probably going holding one thing again.

That doesn’t imply there’s nothing impactful occurring, although. Confirmed to this point are a variety of tweaks to a couple off-meta heroes, particularly Reaper, Roadhog, and two of Blizzard’s most troublesome heroes, Mercy and Symmetra. None are too radical, however all ought to assist these heroes carry out extra persistently – Roadhog specifically will get some adjustments to his hook’s cooldown and goal interplay that ought to assist you to land these skillshots, whereas Symmetra’s main fireplace will cost sooner that will help you deal extra injury.

Usual patch caveats apply: these adjustments aren’t but remaining and are topic to additional tweaks in step with participant suggestions, for such is the aim of a PTR. The builders’ focus isn’t seemingly to transform, nonetheless: no matter occurs subsequent, count on all these heroes to get a little bit of a lift.

OVERWATCH PATCH 1.30 RELEASE DATE

Patch 1.30 doesn’t have an official launch date but, however with BlizzCon looming, count on this one to hit upfront of Blizzard’s massive occasion, most likely with one other PTR going up quickly after to check any options which can be introduced there. We’d guess Thursday, November 1, however that’s only a guess. We may additionally see it up to date with BlizzCon’s bulletins over the weekend and to go stay on Tuesday, November 13.

OVERWATCH PATCH 1.30 HERO UPDATES

There’s no headline-grabbing rework this patch, however a number of off-meta heroes are getting just a little enhance to carry them up. Confirmed for buffs or changes to this point are Mercy, Reaper, Road Hog, and Symmetra, however all heroes are affected by this normal change:

  • Made leap peak constant throughout hero roster

Mercy

"Mercy balance changes"

Valkyrie

  • Ultimate price decreased by 15%
  • Healing per second elevated to 60 (from 50)

Developer Comments: Mercy’s final was charging a bit too slowly after her base therapeutic was decreased in a earlier replace. These adjustments ought to restore a few of her final’s power and let it construct up extra rapidly.

Reaper

"Reaper balance changes"

Hellfire Shotguns

  • Spread randomisation decreased by 50%

The Reaping

  • Life-steal elevated to 30% (from 20%) of injury dealt

Developer Comments: Reaper’s specialty is combating at a really shut vary. The extra constant unfold sample and enhance in therapeutic from his passive skill will make him extra able to standing toe-to-toe along with his enemies.

Roadhog

"roadhog_overwatchpatch"

Chain Hook

  • Decreased the delay earlier than pulling a hooked goal to 0.three seconds (from 0.5 seconds)
  • Now vastly reduces the goal’s momentum upon being hooked
  • Cooldown now begins instantly, as an alternative of after the goal has been pulled

Scrap Gun

  • Spread sample adjusted for each main and secondary fireplace
  • Spread randomisation decreased by 50%

Whole Hog

  • Knockback most velocity elevated to 10 meters per second (from 8)
  • Horizontal recoil decreased barely

Developer Comments: Roadhog is receiving a number of giant adjustments to make his skills extra constant. His Chain Hook had points with breaking when enemy targets jumped or fell behind setting collision. It will now sluggish them down within the air extra when the hook lands, and wait much less time earlier than it begins reeling them in. Since Chain Hook’s cooldown now begins instantly upon use, it now not varies based mostly on Roadhog’s distance to the goal. We’ve additionally moved a number of the projectiles nearer to the middle of the unfold sample on his Scrap Gun, which supplies him a extra constant injury output for its main and alternate fireplace. Previously, there was a long-standing bug that triggered close-range targets to fly a lot additional than anticipated. After this bug was mounted, we nonetheless wished to maintain a number of the knockback burst it offered, so we’ve elevated the general velocity cap to take care of a few of that performance.

Symmetra

Photon Projector

  • Primary fireplace beam costs 20% sooner

Developer Comments: It’s nonetheless troublesome to make use of Symmetra’s Photon Projector beam successfully, even after its vary was elevated. By dashing up the first fireplace cost charge, it takes much less time to ramp as much as its full injury potential and might be a stronger possibility when she’s introduced with targets to cost up on.

overwatch patch 1.30 GENERAL UPDATES

Audio

  • An possibility to make use of Windows Spatial Audio is now accessible.
  • This function might be discovered within the Windows Start Menu beneath Control Panel > Hardware and Sound > Sound > Speaker Device > Spatial Sound

Developer Comments: Since launch, we’ve supported Dolby Atmos for gamers who use headphones, and we’re now increasing this help to incorporate the Windows 10 implementation for spatial audio. Spatial audio is configured within the Windows 10 sound settings and can take precedence over the settings within the game consumer. This will enable for extra choices, together with settings for Windows Sonic Headphones, Dolby Atmos for Headphones, and Dolby Atmos for Home Theater.

OVERWATCH PATCH 1.30 BUG FIXES

As ever, loads of bugs are getting squashed within the newest Overwatch patch. Read on for a full checklist:

A.I.

  • Fixed a bug that triggered Mei bots to aim touchdown headshots on Wrecking Ball whereas he was resistant to them in Roll mode
  • Fixed a bug that triggered bots to get caught close to Point A on Eichenwalde

Brigitte

  • Fixed a bug that prevented Brigitte’s Whip Shot from occurring cooldown if it was interrupted earlier than the chain retracted

Doomfist

  • Fixed a bug that prevented victims of Doomfist’s Rocket Punch from ragdolling in the event that they had been eradicated by it
  • Fixed a bug that prevented Doomfist’s Rising Uppercut from damaging enemies
  • Fixed a bug that prevented Doomist’s Seismic Slam from dealing injury if he hit by a knockback skill the second he landed

Junkrat

  • Fixed a bug that triggered Junkrat to return to his idle animation if he was shocked whereas utilizing RIP-Tire

Lúcio

  • Fixed a bug that triggered some allied heroes to say their “under attack” voice traces when receiving a pleasant Sound Barrier

Orisa

  • Fixed bug that prevented Orisa’s Fortify from canceling Doomfist’s Rising Uppercut air management results

Reinhardt

  • Fixed a bug that allowed Reinhardt’s Earthshatter to hit Brigitte when she blocked it together with her Barrier Shield if she was strafing throughout excessive latency durations

Roadhog

  • Fixed a bug that prevented Chain Hook from occurring cooldown if it was interrupted earlier than the chain retracted
  • Fixed a bug that prevented Chain Hook from destroying breakable objects when pulling the goal backward
  • Fixed a bug that triggered Roadhog’s Whole Hog visible results to cowl a wider space than the unfold of projectiles

Torbjörn

  • Fixed a bug that prevented Santaclad Torbjörn’s final voice traces from enjoying when activating Molten Core
  • Fixed a visible problem that prevented Molten Core’s magma globules from showing within the appropriate place along with his Barbarossa or Blackbeard skins outfitted
  • Fixed an animation problem that triggered Torbjörn’s claw arm to out of the blue seem when Overload and Molten Core had been utilized in fast succession

Symmetra

  • Fixed a bug that prevented Symmetra to cost up her main weapon on enemy ice partitions

Tracer

  • Fixed a difficulty that triggered Tracer to speed up barely slower and decelerate barely sooner than different heroes

Wrecking Ball

  • Fixed a bug that prevented Wrecking Ball voice traces from enjoying when previewed after opening a Loot Box

Zarya

  • Fixed a bug that allowed heroes to cost by a Graviton Surge with out getting trapped

Hero Gallery

  • Fixed a difficulty that triggered some heroes legs to twitch when considered within the Hero Gallery
  • Fixed a bug that prevented gamers from rotating heroes within the Hero Gallery whereas the UI was hidden

Social

  • Fixed a bug that allowed gamers to listen to the voice traces of heroes managed by gamers they muted

Game Browser and Custom Games

  • Fixed a bug that prevented the payload from therapeutic attackers in the event that they had been broken whereas pushing it on Assault/Escort and Escort maps
  • Fixed a lighting problem that triggered a skyscraper in Hollywood’s skyline to look pitch black
 
Source

esports, FPS, Overwatch

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