Blizzard Entertainment co-founder and CEO Mike Morhaime doesn’t imagine that Overwatch’s mannequin of loot packing containers belongs within the present dialogue.
According to Morhaime, there’s “nothing wrong” with crates which have a randomised pool of things. Morhaime was requested by Game Informer at BlizzCon 2017 about the place he stands on the present debate.
“I think there’s absolutely nothing wrong with crates that give you randomised items,” mentioned Morhaime. “I think that whatever the controversy is, I don’t think Overwatch belongs in that controversy.”
Morhaime rapidly shifted the dialogue as to if or not Overwatch loot packing containers could be thought-about playing. In his opinion, not having the ability to convert loot field rewards into real-world cash is a “critical element” in precise playing, which is clearly not one thing you are able to do in Overwatch.
“If you’re going to talk about those things, then you have to look at as, ‘Well, are people trying to make money doing this?’” he added.
The studio’s co-founder reiterated that Blizzard has averted providing an influence benefit in these loot packing containers, one thing many gamers lauded when in comparison with different extra egregious examples like Star Wars: Battlefront 2, and Shadow of War.
At BlizzCon this yr, Blizzard unveiled a brand new amusement-park-themed map known as Blizzardworld, and a brand new assist hero, Moira.
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