Nintendo Switch CPU and GPU specs leak reveals console energy in transportable and docked modes

No Comments

Don’t wager any cash on the Nintendo Switch being a robust console, particularly within the transportable config.


The technical specs for the processor and graphics unit of the Nintendo Switch have reportedly leaked. In a Digital Foundry report, the location examines how every of the 2 parts can be operate within the console’s handheld and docked modes.

The report notes that the Switch will certainly characteristic two efficiency configurations. The docked config is the place the Switch is strongest, as anticipated. Unfortunately, the dock itself doesn’t supply one other GPU or CPU, however solely serves as a imply for the console to have sustained energy enter, which permits for greater clock speeds than what’s potential on the go.

CPU-wise, the Switch cores will run at 1020MHz no matter setup. What does change with docking, nonetheless, is the reminiscence controller (from 1331MHz to 1600MHz), and the GPU speeds. Interestingly, builders have the liberty to make use of the complete reminiscence bandwidth if they need it.

The GPU specifically will get the best enhance, permitting the docked configuration to succeed in 768MHz, in comparison with a meagre 307.2MHz when handheld. Curiously, Nintendo appears to have under-clocked the Tegra X1 GPU even within the docked mode, in comparison with what the Tegra X1 can permit for. Digital Foundry provides the instance of the Shield TV, which makes use of the identical Tegra X1 chip however runs its GPU at 1GHz.

The low speeds (40 p.c) of the transportable config are most likely an try and handle thermal and battery life. “As things stand, a docked Switch features a GPU with 2.5x the power of the same unit running from battery,” says the report.

These specs are unlikely to vary from now till launch, as the location notes how the documentation despatched to builders mentions that the specs are remaining.

The remainder of the report is out there on the hyperlink. In it, Digital Foundry explores the image the GPU and CPU speeds paint in terms of decision and frame-rate on the system.