Having began Monster Hunter: World on PS4, switching over to the PC model has principally been a grand previous time, however not with out subject. Networking hiccups have typically left me disconnected from servers mid-mission, leaving me unable to sign for assist simply as a Rathalos decides I seem like a tasty deal with. Today, Capcom rolled out their first patch for the game, with patch notes promising improvements to these woes, however stating that “it does not completely resolve the issue”. While I’ve not had an opportunity to check the patch myself, reactions from Steam customers have been combined.
Here are the fixes included on this patch, in response to Capcom:
- Fixed a difficulty the place error messages would show and kick gamers offline when looking for on-line classes.
Also readjusted the matchmaking perform to make it simpler to seek out a web based session through “Search for an Online Session” > “Matchmake”.- Fixed a difficulty the place error messages would show and kick gamers offline after having joined a web based session.
- Fixed a difficulty the place error messages would show and kick gamers offline whereas enjoying multiplayer.
This adjustment reduces the variety of occurrences, although it doesn’t utterly resolve the difficulty. We will proceed to analyze this matter.- Fixed a difficulty the place the error message “E_FAIL : hr” would show and the game would crash when switching to full display screen mode.
While some gamers report improved reliability on the community entrance, others declare that the issues have solely been exacerbated and so they’re having hassle connecting to the net aspect of the game in any respect. Unsurprising given the massive variety of networking configurations on the market, however not supreme.
The patch additionally (briefly) broke an unofficial hack to allow 21:9 ultra-wise facet ratio assist for the game. Fortunately, that has been up to date already, though the hack itself is proscribed and shows the HUD off-centre.
This patch solely goals to deal with community points, too. There are another recognized issues with the PC model, corresponding to restricted water reflections (in comparison with the console variations), and a few textures trying a bit smudgier than they need to. Hopefully Capcom have these of their sights for future updates, though they’re minor in comparison with being unable to play on-line in a sequence constructed round co-op.
Despite its technical points, Monster Hunter: World stays astonishingly well-liked on PC. With the game nonetheless perched dragon-like atop Steam’s high sellers listing, it appears prone to keep that means for a while. If you’re a type of newcomers nonetheless determining the sharp finish of a Gunlance (though I nonetheless suggest the Insect Glaive), our man Dave has been rumbling within the jungle, assembling a comprehensive guide for beginner dragon-slayers. Well value a glance.