MidBoss is a roguelike that places you within the sneakers of a lowly dungeon imp. You rise to glory by possessing different monsters and stealing their talents, working your method up the dungeon meals chain till ultimately usurping the dungeon boss himself. It’s very like the way in which I’ve been possessing my colleagues at RPS, absorbing their writing talents one after the other till I’m able to take a run at head honcho Graham Smith.
The latest MidBoss update may not assist me with that, although in case you’ve performed the sport then you definitely’ll happy to listen to that the replace does away with varied stock administration woes, provides three new talents and introduces a quick journey system.
The adjustments to the stock system come within the type of an improve that may be purchased from the sport’s service provider (who, I have to point out, is a cat). The improve helps you to “scrap useless items into a single (sellable) pile, increase the number of slots in your inventory, and stack potions and tomes”. Anything that cuts down on stock faff is a welcome addition in my e book.
As for these new talents: ‘Throw’ lets you chuck something you discover on the dungeon flooring at your enemies, ‘Guard’ will increase your injury discount and ‘Miasma’ creates an icky area that blinds something that has the misfortune to stumble into it. Disgusting.
The replace additionally provides an merchandise quickbar, a alternative of sport modes that may flip your quest right into a nightmarish slog or a story-focused stroll, and varied enhancements to the New Game+ mode. There are loads extra adjustments I haven’t talked about, which you’ll be able to examine for your self both on this highlights post or in full over at the changelog.
We haven’t written all that a lot about MidBoss, although it was Alec’s decide of the week in his first ever Unknown Pleasures. Here’s how he described it:
“Kirby as roguelike – a turn-based, isometric dungeon game in which you gain new abilities by possessing your enemies, be they fantasy tropes like giant rats and bats or oddball creatures such as magic floating shields. Very charming, and the innate tension between staying alive and taking risks in the hope of possessing something new definitely gives MidBoss a distinct personality. Also: the shopkeeper is a cat who only accepts yarn as currency. MidBoss is perhaps needlessly over-complicated in some respects, and the UI’s a bit of a mess, but I’m definitely down for more of this.”