Mass Effect: Andromeda developer BioWare Montreal merges with EA Motive

The crew at BioWare Montreal, the studio behind Mass Effect: Andromeda, has joined Motive Studios.

Motive is EA’s latest studio, headed up by trade veteran Jade Raymond. It’s presently co-developing Amy Hennig’s Star Wars title alongside Visceral video games, along with making the single-player marketing campaign for Star Wars: Battlefront 2.

The affirmation comes after a report back in May urged that EA is downsizing the Andromeda crew following the sport’s poor reception. Andromeda was the studio’s first and solely recreation as a lead studio.

“With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios,” EA stated in a press release to Tech Raptor.

“This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.”

Mass Effect: Andromeda developer BioWare Montreal merges with EA Motive

Last week, Mass Effect trilogy producer and longtime face of BioWare, Casey Hudson, return to guide the studio after former general manager Aaryn Flynn departed. Hudson will now be in command of each remaining BioWare studios at Edmonton, and Austin.

BioWare Edmonton is presently engaged on Anthem, a initiatives that’s been within the pipeline because the studio shipped Mass Effect three. BioWare Austin, then again, continues to be the primary studio supporting Knights of the Old Republic, whereas additionally giving Edmonton a hand with Anthem.

Very little is thought about Motive’s new IP, outdoors of it being an motion journey in the identical vein as Assassin’s Creed.

 
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