You’ll take the Avengers you’re given.
We bought our first have a look at Marvel’s Avengers throughout Square Enix’ showcase this week. While our image of what the game is has modified over the course of E3, fan reactions to our odd-looking Avengers has decidedly not.
It’s decidedly MCU-adjacent. By sticking shut – however not too shut – to the movies, the variations are jarring.
Crystal Dynamics is sticking to its weapons. Speaking to IGN, artistic director Shaun Escayg held his floor on the designs.
“We are always listening to, and welcome feedback from our community,” stated Escayg. “There are currently no plans to change our character designs,”
Of course, that doesn’t imply final weekend’s trailer is the be all and finish all. Marvel’s Avengers continues to be some time out from launch, and there’s loads of polish but to use on Iron Man’s shiny face.
“The trailer is showing pre-alpha gameplay footage, which means the level of detail and overall polish of the character models will absolutely continue to improve as we get closer to launch.”
We’ve acquired a greater sense of how Avengers will play since its reveal. You’ll solely be capable to push by the primary story on your own. You can at all times hop in with buddies, however solely after deciding who will get to be which hero first. It’s one per person, sorry.
Marvel’s Avengers comes out May 15 on PC, PS4, and Xbox One.
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