As Kotaku recalls, Hangar 13 experienced some turmoil after wrapping Mafia III, especially in 2017 and 2018. go the same way as Destiny. Mentioned for the very first time by Jason Schreier, this project (whose code name was Volt) was finally canceled, which caused Take Two Interactive to lose 53 million dollars in the process (a sum corresponding to the development costs already incurred). This decision would have been experienced as a real shock internally, Hangar 13 contenting itself since then with lending a hand on other sites, such as the recent Tiny Tina’s Wonderlands.
Finally, after Haden Blackman and Matthew Urban (the COO of Hangar 13 whose departure was more discreet), other people would consider doing the same.