It does appear that Bandai-Namco are dedicated to bringing nearly the whole lot they publish to our as soon as anime-deprived platform. The standard Little Witch Academia sequence (mainly Harry Potter, however aimed extra at ladies, and on Netflix) is quickly to obtain its first sport adaptation – a seeming inevitability, though I doubt I might have predicted its style.
Little Witch Academia: Chamber of Time appears to mix light-weight school-life RPG mechanics with a side-scrolling brawler fight engine within the vein of Dragon’s Crown, albeit with a heavier concentrate on ranged assaults, and it’s as a result of hit PC this May.
While clearly not fairly as beautiful as this week’s Ni No Kuni 2, Chamber of Time appears prefer it’s just about obtained the artwork type of the anime sequence nailed down, from the core character artwork to among the squashy/stretchy results used throughout particularly dynamic scenes. The full Japanese voice solid from the anime are current and proper, too.
None of that’s any shock, although. What does catch me off guard is the truth that they’re pairing such a comparatively light-and-fluffy anime property to such a classically hardcore (and male-dominated, admittedly) style. Granted, it’s not fairly as gritty as Streets Of Rage with its knife-fighting and occasional blood spurts, nevertheless it does train an vital magical lesson: Sometimes you simply must slap the silly out of a goblin.
If nothing else, I hope Chamber of Time introduces a era of younger ladies (and a few boys) to the magical world of side-scrolling brawlers. The true which means of friendship is saving that scrumptious wanting hen (that you just most likely discovered inside a rusty barrel) on your much less combo-savvy buddy, in spite of everything. As a lifelong fan of the style, I’m maintaining a tally of this one. We’ll hopefully have some hands-on impressions prepared in time for launch day on May 15th.