Lawbreakers PC is getting higher due to the PS4 port

Has any phrase triggered extra concern and dread than ‘port’ on the subject of PC gaming? Either it’s coming to our shores and we’re frightened about framerates and resolutions, or it’s going there and we’re frightened of future design choices and a few kind of ‘casualisation.’ Lawbreakers began as a PC sport, and now it’s going to PS4 – however Cliff Bleszinski and the Boss Key staff say that’s an excellent factor.

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 “We’re seeing benefits,” says Arhan Brussee, COO of Boss Key. “What we did in the beginning is focus on the PC and get it to the state where it’s running at 200 fps and super fast. Obviously, with the PS4 we had to do some more optimisation so now the PC version is running even faster.”

Brussee factors out that this break up in growth means they don’t need to make compromises for one platform that have an effect on one other. “There are separate controls for the console. There are also separate systems, so on the PC with a mouse you would never do light aim assist, but on console this is the golden rule. That’s stuff that we put on top of the PC build obviously.”

Lead designer Dan Nanni has had to do this earlier than, and it didn’t work out nicely. “I’ve worked in a lot of studios where you’re making it on every platform simultaneously, you wind up compensating for a middle-ground, something that’s not great on one, and not great for the other. Because you have to solve the issues simultaneously, you come up with the lowest common denominator and you move on with that.”

Getting to keep away from that does result in some casualties – Lawbreakers gained’t assist crossplay for instance. Chris Bleszinski, CEO, isn’t too bothered by that. “We made the decision not to do crossplay, and there are a lot of people with this pipedream of PC and console crossplay. It’s like, ‘No, be the best console game you can be, or be the best PC game you can be’.  Because then you get PC players getting angry that there’s aim assist on console, or with balance issues.”

Whether you’ll discover that optimisation, significantly in the event you have been already getting 200 fps out of Lawbreakers, stays to be seen. Game’s out later this 12 months, although no particular date has been given. They’re operating irregular beta assessments by way of the official site, if you’d like in.

 

 
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