If you’ve been in search of one thing to essentially showcase your HDR telly, Borderlands three may be simply the trick.
Borderlands has all the time had a timeless artwork model – one which’s hyper-stylised and doesn’t depend on granular element. It’s all about color that pops off the display screen like a comic book e-book. According to Gearbox, this specific strategy lends itself extraordinarily properly to HDR.
“I mean, HDR? This is a game that I think would probably move HDR monitors and TVs, because it’s something else,” multiplayer producer Chris Burke informed VG247 throughout a latest interview. “If you see it side by side, it’s like, ‘Oh my god.’”
As properly as including HDR help, Gearbox has upgraded the game’s lighting system for this sequel.
“We’ve switched our lighting engine, we switched over to, it’s called PVR, it’s physics-based rendering,” Burke mentioned. “So reasonably than this bizarre facsimile of sunshine, it’s extra like, ‘Cool, we’re going to place a lightweight in right here, and it’s going to ship out photons. It’s going to bounce across the room as such, primarily based off the supplies within the room.’
“So the newer {hardware} permits us to do this, and there’s no manner we may’ve performed that on the last-gen of consoles. It’s simply very computationally costly. And I believe that, truthfully, the lighting on this game is basically, actually stunning.”
Borderlands three additionally switched to Unreal Engine a couple of yr into growth, which ought to permit the game to be remastered for next-gen consoles reasonably simply. Borderlands three launches on PS4, Xbox One, and PC on September 13.
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