Square Enix’s resolution to separate with Hitman developer IO Interactive didn’t make sense to us, or actually anybody who heard about it.
It seems, former Hitman builders additionally couldn’t make sense of it. The builders at Ultra Ultra, the indie studio made up of ex-IO Interactive workers are at the moment engaged on Echo.
But a few of them additionally labored on final yr’s Hitman and left earlier than it was shipped, and aside from being followers of the sport, they didn’t assume Square’s resolution made sense.
“So you really got this modern Hitman game they had promised before, and after that, the split? No fucking way,” Ultra Ultra CEO Martin Emborg advised SE7EN.WS.
Emborg talked about that IO is a studio that has expertise with service-based video games, in addition to episodic video games, which made the choice all of the more odd. Square Enix has been shifting into this path with its different releases, and retaining a studio that’s already had a profitable mannequin appeared just like the extra possible end result, however this didn’t finish being the case.
“I have no idea why they did it, but I have no doubt that Io will land on their feet and do something awesome,” he added.
IO Interactive did land on its ft, having bought itself from Square Enix with out dropping the rights to the Hitman IP.
Echo is due for launch September 19 on PC, and PS4. The subsequent season of Hitman has but to be formally introduced.
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