Horizon: Zero Dawn replace 1.10 adjusts merchandise economic system, fixes a great deal of development and technical points, extra

Horizon: Zero Dawn gamers ought to log into the sport in the present day and obtain the newest patch.

Horizon: Zero Dawn replace 1.10 adjusts merchandise economic system, fixes a great deal of development and technical points, extra

According to Guerrilla Games, together with fixing development, technical points and crashes in Horizon: Zero Dawn, it additionally comes with new options.

A patch can’t resolve all of your issues, however possibly our Horizon Zero Dawn guide and walkthrough can.

Guerrilla warns the patch notes might comprise spoilers, so if you happen to haven’t completed the sport or play it but, you might want to avert your eyes.

One thing more: a difficulty happens in 1.10 when the participant buys an outfit or weapon they already personal. This will likely be mounted in an upcoming patch.

Horizon: Zero Dawn 1.10 Patch Notes

Additions

  • Added the flexibility to press and maintain [X] to purchase a number of objects from retailers.
  • Added an choice to invert the X-axis from the controls tab on the settings menu.

Adjustments

  • Made a number of minor changes to the merchandise economic system (drop price, distribution, price and many others.).
  • Made a number of changes to humanoid and machine AI.
  • Made minor changes to 2.1 stereo combine on menu sounds.

Fixes

Progression Fixes

  • Fixed a difficulty in the primary quest “The Point of the Spear” the place some gamers could possibly be teleported exterior the search space through the goal “Loot the Sawtooth Carcass”.
  • Fixed a difficulty in the primary quest “The Point of the Spear” the place some gamers might purchase hearth arrows from Karst slightly than crafting them.
  • Fixed a difficulty in the primary quest “The Proving” the place gamers could be put again into the final checkpoint for the search, making it inconceivable to proceed the sport.
  • Fixed a difficulty in “The War-Chief’s Trail” the place fast- travelling away and again when Sona reached the cliff would typically forestall Sona’s A.I. from working accurately.
  • Fixed a difficulty within the sub quest “Revenge of the Nora” the place some gamers could possibly be blocked from progressing because of an invisible collision close to the third bandit camp.
  • Fixed a difficulty within the quest “The Sun Shall Fall” the place some gamers fast-travelling instantly after destroying the Sonic Device could be unable to progress upon returning to the gate.
  • Fixed a difficulty in the primary quest “The Face of Extinction” the place the Day 1 Patch didn’t provide an answer for the roll over drawback of sure gamers who had facet quests energetic whereas finishing the search.
  • Fixed a difficulty within the facet quest “The Forgotten” the place it was very troublesome for some gamers to climb the path to Olara.
  • Fixed a difficulty within the facet quest “Robbing the Rich” the place the target “Return to Ravan” wouldn’t full for some gamers after gathering the sword.
  • Fixed a difficulty within the facet quest “Robbing the Rich” the place no quest marker or breadcrumbing was displayed for some gamers on the target “Follow the Tracks”.
  • Fixed a difficulty within the facet quest “Robbing the Rich” the place Rokasha went lacking for some gamers in the event that they accepted one other quest whereas following the blood path after which reloaded their save knowledge after talking to Keadi.
  • Fixed a difficulty within the facet quest “Robbing the Rich” the place Nasan could be strolling round within the courtyard and couldn’t be interacted with by some gamers.
  • Fixed a difficulty within the facet quest “Luck of the Hunt” the place dropping boar skins after gathering all four would trigger the boar pores and skin goal to be unobtainable for some gamers.
  • Fixed a difficulty within the facet quest “Healer’s Oath” the place Patch 1.04 didn’t provide a retroactive answer for sure gamers who have been unable to progress after dropping the Thunderjaw coronary heart from the Special Items tab.
  • Fixed a difficulty within the facet quest “Traitor’s Bounty” the place Vanasha wouldn’t seem on the target “Talk to Vanasha” after ending “The Face of Extinction” for some gamers.
  • Fixed a difficulty within the facet quest “Hunter’s Blind” the place the “Show on map” possibility on the Quest display was grayed out and no quest marker appeared on the map or compass through the goal “Follow Talanah” for some gamers.
  • Fixed a difficulty within the space “Cauldron Xi” the place some gamers have been capable of escape the core chamber through the “Defend the core” goal.
  • Fixed a difficulty the place some gamers might clear Corruption Zones from a distance with out finishing its related quest and trophy.
  • Fixed a number of points the place some gamers might turn out to be caught in bunkers and cauldrons after finishing “The Face of Extinction”.

General Fixes

  • Fixed a difficulty in the primary quest “The Point of the Spear” the place the time of day dialogue possibility would erroneously unlock when reloading the sport, after talking to Rost in the beginning of the search.
  • Fixed a difficulty in the primary quest “A Seeker at the Gates” the place the gates of the Embrace have been large open.
  • Fixed a difficulty within the tribe quest “Revenge of the Nora” the place Aloy’s overridden Strider would immediately turn out to be unmountable when following Varl to the Stadium.
  • Fixed a difficulty in the primary quest “Terror of the Sun” the place a redundant save would happen each time the title was reloaded whereas combating the Behemoth with none gear.
  • Fixed a difficulty in the primary quest “The Face of Extinction” the place a clean gray display could be seen earlier than the beginning of the Epilogue 1 sequence.
  • Fixed a difficulty within the space “Devil’s Grief” the place the bottom texture confirmed a visual file path.
  • Fixed a difficulty the place a Tallneck’s datapoint wouldn’t unlock if gamers fast-traveled from their head of as a substitute of rappelling down.
  • Fixed a difficulty the place time would decelerate however Concentration would proceed to recharge on the similar price when gamers introduced up the weapon wheel.
  • Fixed a difficulty the place some robots wouldn’t be counted for the trophy “10 Vulnerable Machines Kills”.
  • Fixed a difficulty the place gamers would run into numerous issues if their playtime exceeded 200 hours.
  • Fixed numerous points the place the UI would show markers, icons, tracks, prompts or values incorrectly.
  • Fixed numerous points with dialogue and contextual strains not triggering accurately.
  • Fixed numerous points with gamers clipping by way of, getting caught in or falling by way of geometry.
  • Fixed numerous points with machines clipping by way of geometry and one another.
  • Fixed numerous points with animation for humanoids and machines.
  • Fixed numerous minor points with gamers skipping a sequence.
  • Fixed numerous minor weapons and modifications points.
  • Fixed numerous minor framerate points.

Crash Fixes

  • Fixed a difficulty within the Bandit Camps the place the sport would crash if sure gamers managed to untie the prisoners after the final bandit had died.
  • Fixed a difficulty within the Bandit Camps the place the sport would crash if sure gamers destroyed the alarm after the final bandit had died.
  • Fixed miscellaneous crashes.

The workforce mentioned it should proceed to work on extra fixes and enhancements primarily based on consumer freedback.



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