Hi-Rez’s CEO says “I do not assume there are any pure, inventive ideas” in recreation growth

Hi-Rez’s CEO says “I do not assume there are any pure, inventive ideas” in recreation growth

The co-founder and CEO of Hi-Rez Studios says he doesn’t assume “there are any pure, creative thoughts” in present recreation growth. At a spherical desk at this yr’s Hi-Rez Expo, Erez Goren made the remark in reference to the event of Paladins Battlegrounds.

Paladins: Battlegrounds is a team-based battle royale mode coming to Paladins later this yr.

Goren says that Hi-Rez “try to be original, we try to always put our own spin on games, whether the community believes it or not,” however that “most of the time old games are iterations of other games in some format. I don’t think there’s any pure, creative thoughts that you can’t find in any game right now.” Referencing the event of the MOBA style through League of Legends, again to the unique Dota and past, Goren says “take any game you know that’s extremely popular and you can trace the roots back to something else. All the games are kinds of iterations of some other creative input.” Goren went on to say that “We always play all kinds of games, and like every other gamer or gaming company, we have thoughts about how to massage that into something that you’re interested in doing.”

Going on to debate the event of Paladins: Battlegrounds, the brand new Battle Royale recreation mode happening within the Paladins universe, Goren says “Just like Battlegrounds mode, obviously we didn’t invent anything even remotely close to that, but since our player-base really seems to love playing both PUBG and Fortnite, we figured we might as well give them a taste for that.”

Highlighting the distinction between these video games and Paladins: Battlegrounds, Goren says Hi-Rez’s take “doesn’t feel like those games, it feels like a different version of that, but for our audience it should be something that complements the game very well.”


 
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