Ubisoft have answered some questions in regards to the patching course of for the forthcoming Year Two Season Three patch for Rainbow Six: Siege. There aren’t any particulars but as to the content material we’ll see when the replace ultimately drops, however at present’s weblog put up gives some details about patch sizes and an replace to texture high quality.
Rainbow Six: Siege is one in all our best FPS games on PC.
Ubisoft say that their plan for this patch is to “resettle [sic] the foundation that future patches are built upon, and establishing the Y2S3.0 patch as the new baseline that we will update the game client from.” By updating the sport’s forges (that are defined in additional element within the patch notes), the intention is to ensure the sport takes up much less exhausting drive area and that load instances are quicker.
The estimated patch sizes at this level (Ubisoft make it clear that they’re topic to alter) are 42GB for Ultra HD PC customers, and 26GB for these with out Ultra HD. Updating all the sport’s forges contributes considerably to the scale of the patch, which is why it’s bigger than common.
PC customers can even see “a slight increase in quality for character textures and a significant increase for environment texture quality available for all settings” from Low to Ultra.
There are a whole lot of additional particulars about the way in which the sport’s knowledge works in the remainder of the weblog put up, which you’ll check out here.
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