Here’s 9 minutes of GTFO to entice you to join the alpha

Here’s 9 minutes of GTFO to entice you to join the alpha

A minute into this developer playthrough of GTFO, a co-op alien shooter stuffed with darkish corners, future tech, and flickering lights, and I’m offered. The little group of 4 opens a door and spots an alien scout inside. Then they shut it and rethink their choices. A game about rigorously avoiding battle as a group after which making a democratic resolution on the way to proceed? Sign me up.

They resolve it by making alien jam with hammers, which I additionally absolutely assist.

We are in snug territory right here. GTFO has Ulf Andersson, previously of the Payday group, main the cost for 10 Chambers Collective, which implies GTFO is about teamwork, planning, taking pictures, after which questioning WTF went fallacious while you’re all useless on the bottom.

The developer squad crouch-walk by way of the Complex, as they hunt for a “Hydrostasis Unit”. There’s no assist, so the group should work out the place they should go by accessing computer systems and studying indicators. It shifts from coordinated takedowns of seemingly blind enemies to a panicked group operating all instructions, plonking down sentry weapons, and dying heroically.

I fairly like that the game’s map enables you to see your group’s stats, so you recognize outdated Geoff is operating low on glowsticks, however that Geoff 2’s stock is rammed with mines.

If you preferred all that, there’s going to be an alpha take a look at over the Halloween weekend. You can signal up here and bounce by way of their hoops to turn into an “ambassador”.

The early entry launch of GTFO on Steam ought to occur in 2019.


Source

10 Chambers Collective, gtfo

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