With its Weird West setting, smaller scale, PvE goals, permadeath, and lack of a shrinking circle of doom, Hunt: Showdown affords one thing a bit completely different on this sudden flood of battle royales. Yet, virtually as quickly because it launched in Early Access in February, cheaters have been a problem. Developers Crytek have now mentioned their countermeasures.
Here’s what makes Hunt: Showdown stand out among the battle royales.
Currently, Hunt makes use of a third-party service – Easy Anti-Cheat – to kind out dangerous actors. The devs defined the method by which EAC are used to ban accounts, which resulted in a latest banwave: when a report is obtained, it’s forwarded to EAC for investigation. If they decide that the reported participant is legitimately dishonest, any others caught utilizing the identical cheat will likely be caught shortly thereafter. If you want to assist this course of, you’ll be able to create a support ticket here.
That’s the state of play, however Crytek say “anti-cheat is an ever-changing, continually rising system”, they usually have plans to maintain it strong. “This will embrace wanting into to extra methods to detect gamers preferring to avoid the truthful guidelines of the sport, in addition to eradicating people who cheat from our leaderboard.”
However, Crytek do observe that some widespread bugs may give the looks of dishonest, akin to gamers showing to teleport or ignore direct hits (usually a connectivity challenge). Missing partitions, textures, or weapons lacking from gamers’ arms are additionally all present bugs within the sport, unrelated to cheats. Well, it’s in Early Access, in any case.
Here’s the announcement in full on the Hunt website, and this is its Steam page, if you wish to get in on the enjoyable.
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