EA has unveiled the first art preview for Command & Conquer Remastered, which it says is “approaching the conclusion of pre-production”. The asset seeks to supply significantly elevated decision whereas holding the identical appear and feel of the unique.
As one of many first buildings gamers see in game, the development yard was a pure begin for a pre-production reveal. It’s clearly very devoted, including little particulars and cleansing up jagged edges, however holding a really acquainted footprint.
“It’s worth calling out that if there’s a conflict between the in-game asset, cinematic asset, or UI portrait, we’re always going to side with the in-game asset,” defined EA producer Jim Vessella. “That being said, if there are opportunities to pull in details from the cinematic footage to enhance an asset, we’ll do our best to incorporate those details. A good example here would be the blue pattern / texturing on the Con Yard door (Inspired by the classic Con Yard unpacking cinematic).”
Reactions to the picture are extraordinarily constructive up to now, however C&C Remastered has a method to go till it’s prepared for the general public. Vessella says the group delivered its first playable mission in March and is at present engaged on each multiplayer netcode and different artwork belongings.
Though printed by EA, Command & Conquer Remastered’s work is headed by Petroglyph Games, which accommodates most of the authentic builders from Westwood Studios. It’s additionally joined by Lemon Sky Studios, which helped out with StarCraft’s Remaster.
If the asset is something to go by, C&C Remastered’s visuals might be a step above even the StarCraft Remaster. The remaining launch will embrace not simply the unique Command and Conquer, however Red Alert and all expansions.
The game’s audio efforts can be headed by Frank Klepacki, who composed the soundtrack for the unique. Last month, he asked for feedback from the neighborhood surrounding their favourite tracks, for which he has “something extra special” in thoughts.
Thankfully, regardless of EA’s branding, the game will contain no microtransactions. The firm seems to be taking the hassle very significantly after the unfavourable response to C&C’s mobile game, Rivals.
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The remaster is in some ways a celebration of the upcoming 25th anniversary, which can be in September of 2020. It’s a certain guess that EA will goal for a launch then, and that is one other indication of serious progress.
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