Grim jaunt via underworld, Hellblade: Senua’s Sacrifice, which launched final week, has obtained its first patch from Ninja Theory. It’s principally simply bug fixes, so nothing flashy, nevertheless it may be excellent news when you’ve been having issues.
We launched into a little bit experiment to see if Hellblade actually has permadeath.
Patch 1.01 consists of fixes to audio, localisation, fight, photomode and progress halting bugs. The principal fixes are beneath.
- Fixed a possible development stopping bug within the Fenrir Cave by the ‘M’ rune door puzzle.
- Fixed a possible development stopping bug in Fenrir Cave on account of checkpointing after skipping a lit area.
- Fixed potential development stopping bug in Fenrir Cave if participant fails to gather flooring rune after fight and subsequently dies.
- Fixed collision points that would enable gamers to unintentionally exit the sport world.
- Various subtitle localisation fixes throughout a variety of languages.
- Fixed a problem the place key bindings and run toggle weren’t being saved between sport periods on PC.
- Fixed a problem the place the menu wouldn’t load on startup on PC.
And listed here are the entire PC-specific fixes:
- Fixed a problem the place altering grasp quantity would trigger no audio to be performed throughout the intro.
- Fixed the shortage of vibration with the Steam Controller for the Blindness stage
- Fixed a problem the place key bindings and run toggle weren’t being saved between sport periods
- Fixed a problem the place wanting round with the mouse throughout the boat intro was not working.
- Fixed a problem the place Focus was not capable of be assigned to a different key.
- Fixed a problem the place tabbing out throughout lower scenes would trigger audio to exit of sync.
- Fixed a problem the place the menu wouldn’t load on startup.
Have you encountered any issues in your journey via the underworld?
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