Half of Steam’s $4.Three billion in income for 2017 was generated by simply 100 video games

2017 was Steam’s finest yr but by way of income.

Steam income in 2017 is estimated to have hit $4.Three billion, half of which may be attributed to only 100 titles out of the over 21,000 obtainable on the service.

Speaking throughout a GDC 2018 panel, SteamSpy’s Sergey Galyonkin mentioned the $800 million income enhance over 2016’s $3.5 billion made 2017 Steam’s greatest yr but. And the $4.Three billion in income doesn’t bear in mind gross sales of DLC, in-app purchases or microtransactions.

Out of the over 21,000 titles obtainable on the Steam service (7,696 had been launched in 2017), the largest earner was PlayerUnknown’s Battlegrounds. According to Galyonkin’s estimates, PUBG has been bought by 28 million Steam customers,producing $600 million in income (thanks, Gamasutra).

The second best-selling recreation in 2017 was Counter Strike: Global Offensive with $120 million in income, adopted by GTA 5 with $83 million.

Half of Steam’s .Three billion in income for 2017 was generated by simply 100 video games

According to Galyonkin, a recreation must have bought $22 million with a view to hit the highest 20 on the service. Of these within the present prime 20, seven had been launched earlier than 2017 and embody The Witcher 3, Dark Souls 3, Rainbow Six Siege and others, by way of GI.biz.

Steam additionally noticed a rise in customers throughout 2017. Galyonkin mentioned there are at present 291 million Steam accounts, and 63 million had been created simply final yr. In the final two weeks, 57 million gamers had been lively, and 25% of all customers have performed a recreation throughout the identical time interval.

The rise in customers Galyonkin attributed to cyber cafes in China the place PUBG is a large hit.

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