There’s no motive having a gun for a head would cease somebody from turning into a live performance pianist or a specialist on Assyrian antiquities, however let’s face it, they’re way more prone to be an area pirate, raiding floating tombs and taking pictures the whole lot in sight. That’s definitely the case with Gunhead, an open-world FPS due out subsequent 12 months.
Like its predecessor, Cryptark, Gunhead is all about breaking into large house hulks and looting them, all of the whereas making an attempt to remain alive whenever you’re being chased by drones fabricated from bone and metal. But whereas Cryptark was a 2D shmup, its sequel is a fast-paced FPS.
Here’s what Marsh fabricated from the primary sport when it was in early access:
As it’s, Cryptark is among the most assured entries to Early Access I’ve seen – just a few bugs apart, that is strong, generously featured and unusually convincing in its design. In truth, I would nicely be tempted to make use of Cryptark as a case research of how you can take a easy, hoary outdated sport conceit, just like the shmup, and have it transcend into one thing richly strategic.
Gunhead takes place immediately after Cryptark, with Gunhead and his crew on the run from the federal government contractors they betrayed, however apart from the change in perspective, it appears to hitting the identical notes. That change to first individual is fairly dramatic, in fact, and gosh does it look completely beautiful, mixing Borderland’s putting comic-style with a number of neon and chrome. It’s due out a while in 2018.