Here’s one that just about flew beneath my radar: Teensy tiny Brazilian studio Long Hat House have been engaged on Dandara for just a few years now. Envisioned as a platformer that may be performed equally properly on touch-screens and gamepad (though most likely not so sizzling on keyboard), a take a look at the launch trailer inside must be sufficient to persuade most that they’ve at the very least created one thing that appears very placing in movement.
You don’t have lengthy to attend to attempt it your self, if the video tickles your fancy. The PC model rolled out at present, alongside a launch on the Nintendo Switch.
The core gimmick of Dandara is easy sufficient to explain, though seemingly much more demanding to manage. You transfer solely by leaping. Or, fairly, launching your self like a projectile from one marked floor to a different, together with your private gravity aligning to no matter ground, ceiling or wall you launched your self onto. In some instances, the world will rotate round you, whereas in others, the platforms you crash into will spin and rotate freely.
It’s not simply hopping from ledge to ledge – there’s a good chunk of fight as properly, and the builders declare a metroid-like construction to all of it. It all appears to be like pleasantly ninja-ish, and jogs my memory of Capcom’s basic Strider sequence within the nicest potential approach, mixing excessive mobility platforming and inventive abuse of gravity . In truth, the unusual world proven within the trailer and the often off-kilter color schemes used remind me of the lesser identified Osman, non secular successor to Capcom’s platformer.
Obscure references apart, each Steam and console model critiques for the sport, it looks like this will likely simply play nearly as good because it appears to be like. I hope to get my fingers on it earlier than lengthy and at the very least share my preliminary opinions on it, however within the meantime, it’s out now and available on Steam for £13.49, with a 10% low cost out there close to launch.