Fortnite Season Four is stay and we’ve the patch notes proper right here.
As nicely as introducing a brand new, meteor-inflicted location, the brand new patch brings a bunch of modifications, together with making headshot simpler to drag off. It additionally eliminates the crossbow weapon.
Fortnite Season Four patch notes
- Input settings are actually filtered primarily based on sport mode.
- They’ve additionally been grouped by class (Combat, Building, Editing, and so forth.) to make it simpler to look by them.
- Added icons for the tabs on the prime of the Settings display.
- Added “Ignore Gamepad Input” choice to the Accessibility settings tab.
- This setting might be useful to gamers who use exterior packages to remap their controller enter and wish the sport to disregard the controller enter.
Bug Fixes
- Fixed a crash when utilizing radial menus.
- Improved texture streaming habits when utilizing a scope.
- Fixed some objects being rendered utilizing low decision textures.
- Fixed weapon ammo depend show within the HUD typically being incorrect.
Gameplay
- Structures on the beginning island can now be destroyed. Not the Battle Bus, although.
- Headshots are actually prioritized when different physique components are in the way in which.
- Incoming headshots (from above or straight on) will not be blocked by your character’s different physique components.
- For instance, a shot that hits your goal’s hand will be capable of penetrate by and hit their head in case your purpose was on level. You’ll be credited headshot injury as a substitute of regular injury.
- Headshots from beneath which are blocked by a physique half (legs, torso, fingers, shoulders, arms) will do regular injury, apart from impacts very near your character’s head.
- This change impacts all weapons, apart from the Rocket Launcher and Grenade Launcher.
- Slightly diminished the hitbox measurement of participant fingers.
- Damage numbers are actually seen when spectating a participant.
- Knocking a participant off the island will award elimination credit score like regular fall injury.
- Fall distance is now proven within the elimination feed when a participant is pressured to fall by an opponent.
- On the beginning island, now you can see different gamers (and player-created buildings) about thrice additional away than earlier than.
Bug Fixes
- Fixed a difficulty that might trigger participant constructed buildings to look intact for just a few seconds after eliminating an enemy and destroying the construction on the identical time.
- This prompted gamers to “phase through” the construction.
- Fixed circumstances the place pickups moved erratically when sliding down slopes.
- Fixed a difficulty the place destroying a constructing from below an enemy wouldn’t award kill credit score.
- Fixed a difficulty the place swinging the pickaxe may trigger motion stuttering.
- Fixed a difficulty the place some pre-placed wood archways couldn’t be destroyed by participant constructed buildings.
- Fixed a difficulty that made the Battle Bus seem to rapidly fly off the map after leaping from it.
- Fixed a difficulty that might pause a downed gamers well being bar if their reviver disconnected whereas reviving them.
UI
- You can now mark beauty objects as favorites within the Locker.
- ‘Random’ choice added to every beauty gear slot within the Locker.
- This will randomly select between objects you’ve marked as favorites every match (or from all owned objects if nothing is marked as a favourite).
- You are not restricted to simply the 6 slots in your emote wheel for Sprays and Emotes and may now use any of those you personal in a match!
- The Locker slots act as a web page of presets, however you may cycle by to any emotes marked as a favourite after which all emotes, sorted by sort (PS4: L1/R1; XB1:LB/RB; PC: Mouse Wheel; Mobile: Buttons added subsequent to radial menu).
- Added new “Locker Emote Slot” button bindings, which let you instantly set off any of your 6 Emote or Spray presets.
- While Auto Run is energetic, an icon is now displayed.
- Improved the appear and feel of the Game choices tab.
- Slightly decreased the scale of the arrow over gamers heads when they’re near you.
- The fourth and fifth weapon slots will now default to keys 5 and 6 as a substitute of Z and X when utilizing the “Reset to Defaults” choice.
- The 4:Three side ratio is now supported.
Bug Fixes
- Fixed a difficulty the place the compass confirmed ‘360’ when it ought to have been ‘359’.
- Fixed a difficulty the place gamers may get caught on the Inventory display when opening and shutting it in a short time a number of occasions in a row.
- Fixed a difficulty the place the “Show Net Stats” HUD choice can be reset to off after restarting the sport.
- Fixed a difficulty that prompted consumable timers to not show when utilizing a consumable instantly after canceling one.
- Fixed a spelling error within the description for Tomatohead.
- The Squad Comms wheel can now be closed with circle on PS4 controllers, and B on Xbox controllers.
- Weapon slot keybinding choices are not known as “Ability Slots” within the enter menu.
Weapons + Items
- The Crossbow has been vaulted.
- Rocket Launcher purpose reticle is now a set measurement no matter participant motion.
- Hit markers are actually displayed when wanting by a scope.
- Increased pickaxe injury towards Supply Llamas, now dealing 50 injury per hit.
Bug Fixes
- Fixed a difficulty the place a weapon may haven’t any ammo when dropping it instantly after choosing it up.
- Improved pickaxe swing responsiveness when switching from a weapon to the pickaxe and instantly holding the swing button.
- Fixed a difficulty that prevented Hunting Rifles from auto reloading if it was fired instantly after a reload.
- Fixed a difficulty that allowed grenades to be thrown in fast succession whereas sprinting.
- Fixed a difficulty the place aiming a grenade throw after which switching to construct mode wouldn’t cancel the throw.
- Fixed a difficulty with the Builder Pro configuration that prompted the gamers weapon to fireplace whereas attempting to construct in some circumstances.
- Clingers will now correctly cling to falling Supply Drops.
Replay System
- Added an in-game participant checklist to Replays.
- Leaving a Replay will now take you again to the Replay browser.
- Renaming Replays is now restricted to 32 characters.
- Increased the scale of identify column in Replay browser.
Bug Fixes
- Fixed the alignment of the eliminations column in Replay browser.
- Fixed a difficulty the place Replay Browser checklist couldn’t be navigated with gamepad after cancelling renaming a replay.
Art + Animation
- Hunting Rifle mesh and animations have been up to date.
- Shotguns, Revolver, Hand Cannon, and Rocket Launcher have had their equip animations improved – they need to now match the equip time.
- Their equip timing stays the identical.
- The mud cloud that seems on participant landings now reveals for all gamers.
- Storm wind now impacts bushes inside the storm.
Bug Fixes
- Fixed the Supply Llama not taking part in destruction results when killed by projectiles.
- Fixed a difficulty that prompted Back Bling to show improperly after utilizing a Launch Pad.
- Players can now emote whereas rocket using.
Audio
- Adjusted timing on the equip sounds for all Shotguns. The cocking sound will now happen proper earlier than the weapon is ready to fireplace.
- Improved quantity distinction between gentle and exhausting touchdown sounds.
- Players falling from 1 or extra tales will land with a louder audio cue.
- Added distinctive affect sounds when hitting shrubs, bushes and cornstalks.
Bug Fixes
- Fixed a difficulty that prompted footstep audio to play when gamers had been mid-air after leaping.
- Fixed a difficulty the place the Minigun equip sound would persist after rapidly switching away from it.
- The map marker sound not performs when eradicating a marker.
Performance
- Improved smoothness of different gamers motion on the beginning island by rising community replace charges.
- Made important efficiency enhancements when many gamers are on-screen by lowering the affect of character components.
- Optimized hitches that happen when rubbish gathering objects.
- Fixed hitches that would occur in video games the place numerous constructing occurred.
- Optimized Level-of-Detail (LOD) for buildings in Shifty Shafts and Flush Factory.
- Optimized Input/Output (IO) efficiency on Consoles to cut back hitches and cargo occasions.
Mobile
- Quickbar now helps drag and drop for dropping and shifting stock objects.
- Holding the motion stick in a route for 3-seconds now permits an choice to activate auto run.
- Adding ‘Repair Building’ button.
- Added ‘Cycle Weapon’ button.
- Made enhancements to stop finger creep.
- Slightly decreased purpose help energy at additional distances to permit for simpler fantastic tuning when aiming.
- Grenade indicators are actually displayed when grenades are geared up.
- Made enhancements to low-end cell efficiency by dynamically scaling background draw distances with participant top.
- Reduced object draw distance for medium/lower-end iOS units.
Bug Fixes
- Fixed the view pop brought on by the swiping inertia when lifting your finger off the display.
- Fixed bugs that had been inflicting some inaccurate misfires and enter errors.
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