Fortnite’s glider redeploy is making a comeback within the subsequent replace

Epic Games is bringing again the glider redeploy however with a major change.

Fortnite’s glider redeploy mechanic was first rolled out in all game modes in October last year, letting gamers whip out their glider throughout gameplay, and never simply when leaving the Battle Bus on the outset of a match. After being disabled a month later as a result of primarily unfavorable suggestions on the way it affected gameplay, Epic is reintroducing it, however with a number of tweaks that ought to make it extra positively acquired.

“A while back we ran a test for glider re-deploy. There was a very split response on the mechanic which revealed some positives as well as some negatives. We removed the mechanic from default modes, but feel an alternative implementation will help in solving some of those negatives and better suits our goals,” reads the update.

“The goal with the item is to provide mobility and utility, but in a form that can be balanced and iterated upon. By implementing glider redeploy as an item we can iterate on multiple different levels (i.e. redeploy height, movement speed, drop chance, charge count), including inventory slot tension.”

Fortnite’s glider redeploy is making a comeback within the subsequent replace

The glider will now be a consumable merchandise that comes with a variety of fees, taking over a list slot, and gamers can discover it “from normal loot sources.” Here are the main points from the replace:

  • Activate Glider Redeploy as you usually would, you do not want to pick the merchandise
    • Each deploy will take away one cost, when all fees are used the merchandise disappears
    • Use of Launch Pads, Rifts-to-Go, and LTM respawns is not going to devour a cost, as these put you in Skydiving mode
  • The new Glider Redeploy merchandise may be present in flooring loot, Chests, Vending Machines and Supply Llamas

Design lead, Eric Williamson (EpicEricSW), confirmed that the glider will carry 10 fees however that the devs shall be “continually evaluating that amount after release.”

Players within the Reddit thread are already chiming in on that nugget, saying that 10 fees is simply too many.

Community supervisor Sean Hamilton (MrPopoFTS) clarified that in massive crew modes, gamers can have the glider of their stock in the beginning of the match, leaving 4 slots for weapons. Alternatively, gamers can dump the glider in favour of utilizing the slot for an additional weapon or merchandise.

Again, the information isn’t taking place very effectively, with gamers criticising the perceived lower in stock house.

The replace additionally addressed Soaring 50s together with massive crew modes, explaining that in the beginning of a match the glider will maintain 50 fees.

The glider redeploy is rolling out in tomorrow’s v7.20 patch.

 
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