Final Fantasy XIV director and producer Naoki Yoshida desires to see extra fantasy and fewer machines in future instalments within the long-running sequence. That comes from Game.Watch.Impress (as translated by Siliconera), which took the quote from Yoshida’s look at a question-and-answer session on the Paris Fan Festival.
A fan requested Yoshida what sort of parts he thought Final Fantasy XVI and Final Fantasy XVII ought to supply. After joking round with the seriousness of the query the Final Fantasy XIV director mirrored that he would love issues to be extra “straightforward”.
Yoshida stated that “personally speaking, I’d like to see a Final Fantasy that is straightforward fantasy, one that doesn’t have much machinery, and with no mecha in it,” defined Yoshida. The director then flipped again to his extra light-hearted tone and defined that the necessity for much less mech got here from Final Fantasy XIV “having trouble” with the Garlean Empire – one of many game’s essential antagonistic factions identified for his or her use of know-how – being too highly effective.
Yoshida additionally talked about that we’re unlikely to see one other MMO entry into the Final Fantasy sequence as long as Final Fantasy XIV is doing properly. That, after all, wasn’t all the time the case. The RPG MMO’s preliminary launch was plagued with issues and was seen as a disappointment to the game’s followers, which led to Naoki Yoshida being launched within the first place.
Speaking to PCGamesN final 12 months, Yoshida informed us that he and his staff had a “list of about 10,000 points” that they needed to vary or enhance as they formed the game into Final Fantasy XIV: A Realm Reborn. He then went on to say that 80% of these factors couldn’t be achieved with the 1.zero launch as a result of the construction on the coronary heart of the game was “broken”.
Read extra: Check out our Final Fantasy XIV Blue Mage spells guide
Final Fantasy XIV has been seen as an enormous success since, with the game’s inhabitants rising to ten million in the four years following its release in 2013 (although it ought to be famous that determine contains registered accounts and gamers from a free trial, and thus doesn’t symbolize month-to-month lively customers).
Plenty of followers have since expressed a want to see Yoshida on the helm of one other mainline entry, particularly following Final Fantasy XV’s director Hajime Tabata’s exit from the corporate. However, neither Square Enix or Yoshida has but to say something substantial sufficient to recommend if that can or won’t occur.
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