Fans of Dragon’s Dogma 2 in a race to uncover Dragonsplague as deadly in-game illness leads to disappearance of Pawns and NPCs, causing quests to disappear completely

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A character with glowing red eyes in Dragon's Dogma 2.
(Image credit score: Capcom)

It’s just been a couple of days given that Dragon’s Dogma 2 ultimately introduced, and in spite of obtaining some exceptionally favorable movie critic testimonials and exceeding for Capcom on Steam, it’s not all been smooth cruising. There’s been reaction over the microtransactions available, and currently, there’s additionally mass panic over the presence of a fatal torment that can cause the fatality of all the NPCs in a community. 

The in-game health problem is called Dragonsplague, and it’s something that we have actually learnt about given that prior to launch – we simply really did not recognize rather exactly how harmful it was mosting likely to be. According to the game’s authorities website, it’s a “contagious disease-like condition that infects Pawns as they travel between worlds,” and according to mythology, it “will result in devastating calamity” as soon as signs “reach a terminal stage.” Well, it’s not taken long to determine that these effects are no misconception, as relaxing at an inn when the signs advance much sufficient can cause the whole community obtaining eliminated over night.

“One Pawn killed 99% of Vernworth,” one influenced gamer on Reddit writes. “The entire guard? Dead. The citizens? Dead. […] Lost like seven side quests. Permanently. This Dragonsplague is hands down the worst mechanic I’ve ever had in a video game.”

“Oh one of the Pawns had Dragonsplague and just killed everyone in Vernworth and it triggers on inn rest so it’s hard saved,” one more says on Twitter.

As stated by Capcom, Dragonsplague can spread out in between contaminated Pawns, indicating that it’s feasible to capture it by unconsciously working with an impacted Pawn. Understandably, as even more individuals have actually begun to experience it, worry is embeding in as they are afraid losing on pursuits, while others are simply puzzled regarding why it was carried out to begin with. 

“Imagine being a new player with 20 hours of progress. You hire a new Pawn not knowing what the hell Dragonsplague is. You immediately go to sleep so you can do your quests during the day. You wake up and EVERY NPC IS FUCKING DEAD. […] This needs to be reworked or removed entirely. This is [a] pointless unrewarding feature that deserves to be modded out of every playthrough,” a Reddit individual comments.

“It’s the worst feature in the game,” one more adds

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