Epic Games guarantees loot field transparency going ahead

Epic joins Microsoft, Sony, Nintendo and extra in promising to make loot packing containers much less unpredictable.

Last week, the three platform holders prolonged a commitment to transparency in loot boxes. As per the announcement, every would require builders trying to launch on their {hardware} to publically disclose the “rarity or probability” of acquiring random objects in loot packing containers. That promise was shared by over a dozen fellow publishers within the ESA – however on the time, there have been a number of notable absentees.

One of these, Epic Games, has since clarified its place. Speaking to GamesIndustry.biz, the writer vowed to decide to loot field transparency in all games developed and printed by the corporate.

The agency has already carried out clear mechanics in Fortnite’s co-operative element, Save the World, as has recently-acquired Rocket League developer Psyonix.

“Earlier this year, the Fortnite Save the World team made a change that showed players every item that they would get in a paid llama before opening it,” learn a press release to GamesTrade.

“Earlier this week, the team at Psyonix announced a similar change coming later this year to paid crates in Rocket League. Going forward, we’re committed to the same transparency for player purchases in all Epic Games titles.”

As but, we don’t know whether or not this requirement will have an effect on all games on the Epic Games Store, or simply these Epic had a hand in publishing.

It’s a bit of easier for one of many different absent names from final week’s checklist. THQ Nordic received’t be disclosing loot field odds. It can’t. THQ, it seems, hasn’t ever used loot packing containers. The ESA didn’t even ask them for a press release.

At the time of writing, THQ has no plans to ever implement loot packing containers, or any “casino-style mechanics” in its games.

Lucky for some.


 
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