One of the largest points with Dishonored 2 wasn’t something to do with gameplay or design – it was the technical points some gamers have been having. They ranged from stuttering and different framerate points all the way down to mouse issues that made the sport unplayable. While the crew labored onerous to patch and repair these points, it was nonetheless a black mark for many individuals. Will Dishonored: Death of the Outsider have those self same points?
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We requested Harvey Smith, co-creative director for Dishonored: Death of the Outsider, about what classes the crew have discovered from Dishonored 2’s technical points, and the way Death of the Outsider will carry out. Thankfully, Smith may be very assured the sport is working effectively.
He informed us that “the best version of [Dishonored] that we’ve got is in Death of the Outsider.” While he couldn’t promise that each single CPU/GPU mixture could be working as finest as they’ll, he believes that “most of the problems are solved, for most of the people.”
Why is it so onerous to get the sport working so effectively, then? On prime of getting to optimise for all types of hardware combos, Smith says a sport like Dishonored: Death of the Outsider has a whole lot of tech below the hood that impacts issues. Sound, particularly – working simulations for sound propagation after which inflicting AI to react accordingly is a problem, particularly in a densely-packed world.
Death of the Outsider, the standalone growth to the Dishonored collection, is popping out September 15. You can discover out extra about it on Steam. Did , one of the writers was hired for her stellar tweets?
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