Destiny 2’s Iron Banner is effectively underway, permitting a 6v6 PvP mode for the primary time because the unique recreation. In an additional effort to reverse the sport’s current poor fortunes, builders Bungie simply confirmed footage of the revamped Exotic weapons coming in season three subsequent month.
Until now, followers have been dissatisfied by Destiny 2’s Exotic weapons, typically feeling that few of them really feel as particular as an Exotic ought to. Accordingly, Bungie are buffing the present Exotics to make them extra interesting, and senior designer Jon Weisnewski has given us a sneak peek.
First up is Graviton Lance. Back in February, Weisnewski informed us a bit concerning the changes the Graviton Lance will undergo – together with decreased recoil, raised purpose help, and a two-round burst moderately than three. Here’s what these adjustments really appear to be in-game.
Second is Skyburner’s Oath. According to Weisnewski, Skyburner’s Oath is a “comparatively strong weapon”, nonetheless it “lacks spectacle.” To tackle this concern, Skyburner’s Oath has been fitted with explosive rounds when capturing from the hip (although in ADS, the weapon will nonetheless carry out the identical because it does now).
In addition, Skyburner’s Oath now fires slower projectiles at a sooner charge of fireside. These projectiles monitor a goal and explode on impression. The monitoring function has additionally been re-tuned – precision hits will nonetheless do bonus harm, however total harm has been elevated.
“The end result is a dual utility weapon that fires hit-scan, high-damage projectiles while aiming down sights and rapid-fire, lobbed, exploding, tracking projectiles from the hip,” Weisnewski says. “It almost feels like a rapid-fire grenade launcher that can transition to a precision death dealer with the press of a button.” Here’s a preview:
The closing buff is for Rat King. Currently, it will get higher harm and hearth charge when wielded by a number of fireteam members in shut proximity to at least one one other. But as Bungie level out, it’s usually tough to reap the benefits of this, even in case you’re arrange correctly – gamers might miss out on the harm potential as a result of they will’t “pull the trigger fast enough”. To counter this, Rat King is now full auto, to “ensure the rate of fire increase can make a difference when running in a pack.”
Additionally, the Rat Pack perk will set off when fireteam members have the Rat King outfitted as their kinetic weapon, holstered, or in your hand. The Rat Pack stat advantages may also enhance extra with one or two fireteam members. Bungie have been additionally certain to throw in little tease concerning the masterwork improve on the best way for Rat King, calling it a “tasty garnish… you won’t want to miss out on.”
Here’s a preview of the brand new Rat King in motion:
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