Some much-needed adjustments are coming to Destiny 2‘s ‘Armour 2.0’ gear system subsequent season to scale back grind, most notably (to me) opening up the seasonal mod slots to additionally settle for armour mods from the earlier season and the following. This means you received’t want to exchange your gear each season if you wish to use the brand new mods. As somebody who performs an excessive amount of rattling Destiny however nonetheless doesn’t have outfits with stats pretty much as good as a lot of my gear from final season, I welcome this transformation. We’ll additionally turn out to be capable of change the basic affinity of armour items to make use of different elemental mods, although at a value.
‘Armour 2.0’ hit Destiny with the launch of Shadowkeep in October. Unlike than the outdated system, the place armour dropped with a random small alternative of perks, Armour 2.zero lets Guardians decide and select unlocked mods from an enormous lengthy listing. It additionally lets us change the look of armour items with ornaments (a step beneath transmogrification). But it tied mods to completely different elemental affinities, so for instance spacetrousers which dropped with Void affinity can solely equip Void-affiliated mods – which means no Shotgun Scavenger, no Submachinegun Dexerity, and so forth. It additionally moved the brand new mods added in every season, together with from Seasonal Artifacts, to their very own slot solely accepting mods from that season. And armour received random stat rolls too, which means hundreds is inherently rubbish.
Altogether, this implies a complete lot of grinding if you wish to equipment your self out with all of the gear you wish to go well with each function. If you the best stats and armour mods to your present weapon and talent construct, you’re stockpiling at the least three full units of drugs – after which in a number of months you’ll want to begin over once more for the following seasonal set. I’m very glad Bungie are altering this.
“You’ll quickly be capable of change the Elemental Affinity on any piece of armor to both of the opposite two Affinity varieties straight from the merchandise’s inspection display screen by hovering your cursor over the armor’s vitality icon, Bungie revealed final night time. “This is meant to mitigate the expertise of getting an armor drop with a stat roll you need, however the incorrect Elemental Affinity.”
They clearly don’t intend for this to be a straightforward hotswap, mod. It’ll value you one Upgrade Module plus, in case your armour is upgraded in any respect, all of the improve supplies it took to achieve its present stage. That can be ridiculously costly for Exotic objects specifically. I’ll be glad for the choice to alter components (beginning to really feel I’ll by no means get a Celestial Nighthawk in Void) however the associated fee appears extreme.
“We also received a lot of suggestions on how to improve Seasonal mods,” Bungie continued. “Starting next Season, the Seasonal armour mod socket (e.g. Undying Mods, Dawn Mods) will also be able to use mods released during the Seasons before and after the armour piece was released.”
That’s nice. Not as nice as simply making Seasonal slots settle for any mod can be, however much better than the present system. While I’ll nonetheless have to get new gear ultimately to make use of the newest mods, I received’t have to do it each season.
I nonetheless don’t have nice stat and elemental rolls on my Season Of Dawn armour, so I’m nonetheless typically utilizing some Season Of Undying and Shadowkeep gear. I’ve probably not explored Dawn’s Seasonal mods a lot as a result of they’re tied to such a faff I can’t be bothered (past utilizing Powerful Friends for the bonus 20 mobility just like the bouncy little Hunter I’m). I’ve probably not touched the ‘Charged With Light’ system both due to this. Maybe subsequent season, eh?
Still on my Destiny armour system wishlist: turning all outdated armour units into ornaments, not only a choose few; giving Exotic armour a Seasonal mod slot; letting me choose any shader I’ve unlocked, not simply from the handful in my stock. Pretty please, Bungie.
Oh, additionally, hotfix 2.7.2.2 launched final night time to repair the bug permitting infinite Dawnblade supers. Thankfully, this patch didn’t steal characters’ cash and necessitate another rollback.
As the Season Of Dawn begins rolling in direction of its conclusion, the Crimson Days PvP occasion is reside this week and Iron Banner will return one final time on Tuesday the 18th. Remember to cash in Polarized Fractaline for Timelost Weapons – it’s an actual straightforward option to get good rolls. The communal donation effort has hit stage 5 of 7, and it’s wanting like this will in all probability gas the return of Trials subsequent season.