Destiny 2’s sandbox replace makes everybody quicker and reverts the Shoulder Charge nerf

Destiny 2’s sandbox replace makes everybody quicker and reverts the Shoulder Charge nerf

Yesterday, Bungie outlined their deliberate updates to Destiny 2 with a development roadmap, promising extra particulars on the work they’re doing as time strikes ahead. The first set of details are here, as we now know a very good little bit of what to anticipate from the sandbox modifications deliberate for the March 27 replace, which the crew is seemingly now referring to because the “Go Fast Update.”

Stay up on all of the modifications with our Destiny 2 update tracker.

As you would possibly anticipate from that title, there are many velocity buffs. Glides, Catapult, and Strafe Lift are all quicker, the mobility stat has been retuned to be quicker, and everybody’s floor velocity cap has been elevated to make them – you guessed it – quicker. Supers will recharge quicker for everybody, Arcstrider, Sentinel, and Striker are all accelerated and transfer on the similar velocity of their supers, and respawn timers throughout the board – from participant deaths to ammo drops – are taking place in PvP. You’ll even be getting energy ammo drops from gamers you kill. There are additionally weapon rebalances meant to make shotguns, snipers, and fusion rifles extra prevalent.

They’re additionally “fully” reverting the modifications to Shoulder Charge that went in a couple of months in the past. The nerf was meant to encourage utilizing the flexibility in fight relatively than for motion, as initially meant. “In retrospect, we think this change was a mistake and we’ve heard you all say the same. We believe there are a number of gameplay atoms like this that perform or are used differently than we expected but are thoroughly enjoyed nonetheless. In the future, we want to embrace the state of gameplay atoms like that and balance around it, not against it.”

The replace notes that “Many of you have rightfully complained that Snipers flinch too hard when you’re taking hits, especially as they are now power weapons. We have dug into this and found that somewhere along the way towards shipping D2, we acquired a bug that is preventing us from being able to successfully tune this to the values that we would all like.” They’re engaged on an replace to repair the problems, however say it “will take us a while to stomp out.”

Though they don’t have any specifics right here, Bungie additionally observe that they’re “continuing to evaluate” the sport’s weapon slots, a basic change from the primary sport that’s reliably confirmed a degree of competition amongst Destiny followers. They’ll be addressing their plans right here in a future replace.


 
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