Cross Save help is coming to Destiny 2 later this month, Bungie introduced yesterday, letting gamers carry characters and their gadgets between PC, Xbone, and PS4 editions. Perhaps you’ve wished you had been enjoying on one other platform however didn’t need to begin over, otherwise you simply need to be a part of up with some buddies. Come to PC, mates. While I suppose you would additionally use this to take a PC character to console, why would you a lot weapons actually work worse? Yes, come to PC. Our handcannons goal straight and our menus load rapidly.
The plan is to launch Cross Save on August 21st, Bungie mentioned in their latest ‘This Week At Bungie’ blogblast. It’ll let gamers hyperlink their accounts on completely different platforms, then designate one the first account to have that accessible on different programs. This is not going to merge a number of accounts, solely make one the primary, so you’ll be able to’t mix characters and inventories from a number of programs.
There are different caveats. The microtransaction forex Silver is proscribed to the account’s house system, not transferring with characters. Expansions are additionally not included. This is sharing characters and gadgets, not accounts, yeah? See the Cross Save FAQ for extra.
With Destiny 2 going free-to-play on October 1st in its New Light version (alongside the launch of the Shadowkeep enlargement), it’ll be a superb time to rethink your major platform. New Light will embody the bottom game and first two expansions without cost, so that you would want to rebuy a good few expansions and seasons and issues in the event you needed to switch an up-to-date copy. Still, it’s higher than beginning over with model new characters too.
Another switch coming quickly is Destiny 2 PC shifting from the Battle.web consumer to Steam, now that Bungie have cut up with Activision to self-publish. We’ll be capable of hyperlink our accounts from August 20th, Bungie also announced, forward of the particular swap going down on October 1st. Unlike Cross Save’s character transfers, this will likely be a direct switch of our full game and all the things we’ve in it.
I’m not being a sarkybollocks about aiming on consoles, by the way in which. Destiny 2’s weapons work in another way on console, with goal ‘bloom’ that makes many weapons trash (see this video for a primer). And menus actually do load a lot sooner on PC. And our motion feels good by default, no want for armour with the Traction perk. And the RPS clan is on PC. C’mon. You can nonetheless go to your outdated buddies.
Before all this, hey, excellent news for anybody rising bored of the grind for Solstice Of Heroes armour: Bungie plan to cut back it subsequent week. The most tedious step, killing 100 minibosses within the European Aerial Zone, will likely be massively reduce. The objective goes from 100 to 50, and defeating the ultimate boss of the occasion will give a bonus 5 factors too. That’s an enormous assist.
As an fool who spent ages going “Ugh that grind? No thank you!” then upped and began working in the direction of the Solstice set on all three characters (and that swish spacebike as a bonus), I’m significantly glad to see that reduce. The remainder of the grind is a grindy grind, positive, however that half was taking the piss.
Looking forward only a contact, Bungie plan to host a livestream on the 14th detailing the brand new ‘Armour 2.0’ system. They’ve been a bit obscure about this up to now, solely speaking about making Eververse armour sets into decorative ornaments to assist our vogue game then hinting at different prospects. It seems like Armour 2.zero will allow us to customise armour with completely different perks we choose, fairly than the present system of hoping for the random drop we wish. I feel? Which sounds good? We’ll discover out what’s what at 6pm on Wednesday.
Game director Luke Smith can also be writing a two-part big ol’ blogblast seeking to the previous six months then the way forward for the game, beginning on Tuesday. The pre-expansion build-up is upon us.