It was Gavin Moore, the creative director of the project, who confided in an interview with the Washington Post: “Although we considered adding an Easy mode, we ultimately decided that it was not up to us to make this decision which would fundamentally change its balance. “says the American. “This project consisted of taking over the work of another team. Even though we’ve made a few changes, our approach has always been to preserve the spirit and intent of the original creators. “
In other words, Bluepoint Games is only a missionary to bring the experience up to date, especially technically, but not to retouch its foundations. Moreover, the developer takes the opportunity to clarify that Demon’s Souls is “demanding, but very fair”, contrary to what some discouraged players may think. What we will confirm completely on our side, as you can see in our test, just here. The game is a little wonder, go for it!