DayZ artistic director leaves Bohemia

Brian Hicks, who served as DayZ’s artistic director, is leaving Bohemia Interactive.

According to Hicks, now that DayZ model .63 is near launch, he believes that he’s not wanted.

In a blog post, Hicks mentioned that he’s reached the identical level former artistic lead Dean Hall did earlier than he left.

“With that said – I feel DayZ has reached a point in which I, much like how Dean felt years back – am no longer needed,” wrote Hicks.

“I’ve spent years speaking to you all, working with the workforce, and collaborating with Peter on the place we would like DayZ to be, how we would like DayZ to really feel.

“Now that you have started to see, and touch DayZ .63 I feel like our plans, our dreams are finally within grasp. Peter Nespešný and the design team have a rock-solid grasp of what DayZ is, and what it needs to be. All of our systems have been discussed, documented, and discussed again.”

DayZ artistic director leaves Bohemia

The artistic director goes on to clarify that he’s been slowly taking extra of a “back seat”, giving different leads an opportunity to impact the way forward for the sport.

“Over that 12 months I’ve made plans for what’s subsequent for me and labored totally free with Peter Nespešný in a design guide function.

“I won’t lie – it hasn’t been easy, and there have been times where Peter and I both were uncertain about how .63 would be received, or how it would perform under full-scale load. I don’t want to be a broken record – but I am so happy that all of those concerns have been washed away.”

Bohemia beforehand mentioned that DayZ will see a full launch this 12 months.

The submit DayZ creative director leaves Bohemia appeared first on VG247.

 
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