Overwatch gamers are all abuzz about everybody’s favorite healer, however we have to discuss D.Va.
Overwatch’s newest PTR replace transforms Mercy into a vengeful god, which is able to hopefully assist put an finish to lobbies of 4 Genjis screaming SOMEONE GO HEALER at one another.
But Mercy isn’t the one Overwatch hero to get an overhaul on this check patch, and D.Va specifically has had some attention-grabbing modifications. Here’s what the Overwatch dev workforce needed to say about her:
D.Va’s Defense Matrix uptime has confirmed to be too robust, however merely lowering it with out making different modifications would make her too weak (and much much less attention-grabbing to play). Instead, we’re including a brand new potential, and giving her the power to fireplace whereas flying. These modifications give D.Va plenty of new choices whereas sustaining Defense Matrix’s potential to close down huge enemy assaults.
The different hero to get a steadiness change within the new Overwatch PTR replace is Reinhardt. Our superb steel man has had a refined however essential change, permitting noble tank gamers to maneuver the digital camera whereas utilizing his protect potential. Here’s Blizzard’s remark, which is fairly easy:
This change offers Reinhardt extra situational consciousness whereas utilizing his protect, permitting him to control the battlefield whereas nonetheless defending his workforce.
This gained’t imply a lot to vanilla DPS Overwatch gamers however Reinhardt mains might be fairly excited by this small however essential increase to their effectiveness.
As ever, we are able to’t assist however take this chance to remind you that Overwatch is perfectly balanced and the lopsided meta is all the players’ fault.
The PTR replace additionally makes some modifications to the Respawn as a Random Hero system to make it much less irritating and abusable, makes just a few tweaks to the UI and squashes many bugs. You can view the patch notes in full under, by way of Battle.net, or simply keep tuned for phrase of when and if these modifications will roll out to reside Overwatch.
Overwatch PTR patch notes, August 24
- Arcade and Custom Games
- Players will not see the Assemble Your Team display originally of a recreation when Respawn as a Random Hero is enabled.
- Players who purposefully kill themselves in a recreation the place Respawn as a Random Hero is enabled, will not respawn as a brand new hero. However, their Ultimate potential will reset and any gear that’s been positioned (i.e. Torbjörn’s turret) will despawn.
- In video games the place Respawn as a Random Hero is enabled, gamers will not obtain the identical hero two consecutive occasions, except Custom Game settings have restricted the hero pool to a single hero
- User Interface Updates
- The cranium icons that point out the place teammates have been killed all through the map have been changed with Hero Portrait icons
- Third individual digital camera view will now body the motion robotically when spectating or ready to respawn
- Hero Updates – D.Va
- Micro Missiles (New Ability)
D.Va fires a barrage of small rockets that detonate on affect, dealing injury in a restricted radius round every explosion. These could be fired whereas D.Va is utilizing every other potential or firing her Fusion Cannons - Defense Matrix
Defense Matrix’s useful resource meter will now deplete twice as shortly - Boosters
Fusion Cannons can now be fired whereas flying
- Hero Updates – Mercy
- Resurrect (previously Mercy’s Ultimate potential)
- Ability now targets a single participant, as an alternative of each participant inside a radius
- Radius lowered to five meters
- Ability cooldown is 30 seconds
- Mercy is not granted invulnerability whereas Resurrect is energetic
- Valkyrie (New Ultimate Ability)
Valkyrie unleashes the total energy of Mercy’s Valkyrie Suit, enhancing her weapons and skills for 20 seconds:- Caduceus Staff: Mercy’s therapeutic and injury increase beams now have an effect on all allies close to the focused teammate, and the employees’s efficient vary has been prolonged
- Caduceus Blaster: Granted infinite ammo, whereas concurrently rising injury and hearth fee
- Guardian Angel: Increased vary and motion pace
- Resurrect: Cooldown is immediately reset when Valkyrie is activated and lowered to 10s after the preliminary forged
- Hover: Mercy positive factors the power to fly freely, at elevated motion pace
- Regeneration (Passive): No longer interrupted when Mercy takes injury
- Hero Updates – Reinhardt
- Barrier Field
Holding main hearth whereas your protect is energetic now means that you can rotate the digital camera
- User Interface
- Added an “Outline Opacity” choice underneath the customized reticle settings (discovered underneath Controls > Options > Advanced), which permits gamers to regulate the opacity of the black define surrounding the reticule
- Bug Fixes – General
- Fixed a problem that prevented gamers from robotically becoming a member of Match Chat, even when the choice was enabled
- Fixed a bug that prevented gamers from receiving the Perfect Round indicator after an Elimination recreation in the event that they acquired a short lived well being increase from a capability (e.g. Lúcio’s Sound Barrier)
- Bug Fixes – Heroes
- Fixed a bug that sometimes triggered the heroes’ “sigh” voice line to play when respawning
- Fixed a bug that interrupted the animation on Ana’s eye through the Beach Ball emote together with her Captain Amari pores and skin geared up
- Fixed a bug that prevented Doomfist from being knocked again when his Rocket Punch potential was getting used
- Fixed a bug that allowed Doomfist’s Rocket Punch to hit gamers by means of the taxi on King’s Row
- Fixed a bug that triggered a pair of pink fuzzy cube to mysteriously float onto the display when viewing D.Va’s weapon within the Hero Gallery if her Cruiser pores and skin was geared up
- Fixed a problem that triggered the golden tint of Junkrat’s weapon to seem uninteresting when his Firework pores and skin was geared up
- Fixed a bug that triggered Mei’s Ultimate to seem pleasant (it failed to vary from blue to crimson) after being mirrored by Genji
- Bug Fixes – Maps
- Fixed a bug that prevented reflections from showing on weapons whereas standing in sure areas on Ilios
- Fixed a lighting situation that triggered some objects on the final level of Route 66 to tackle a pinkish hue when gamers used low video settings
- Fixed a problem that triggered reflections to seem overly darkish whereas gamers have been standing in areas of The Cave Inn on Route 66
- Fixed a problem that triggered extreme digital camera zoom and flashing lights when gamers loaded into the tutorial map
- Fixed a bug that prevented plated railings from being correctly destroyed by weapons hearth on Volskaya Industries
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