Cyberpunk 2077 has a smaller, however denser world in comparison with The Witcher 3

The general dimension of Cyberpunk 2077’s world could also be smaller than that of The Witcher 3, however every space now packs much more content material.

Cyberpunk 2077’s metropolitan world does away with the sparse strategy to design seen in The Witcher 3. Developer CD Projekt Red goes for a denser, extra crowded game in comparison with Wild Hunt, even when it means reducing the general dimension of the map.

“If you look at pure surface [in terms of] square kilometers, then Cyberpunk 2077 might even be a little bit smaller than The Witcher 3, but it’s the density of the content, taking the world of The Witcher and squeezing it right in, deleting the wilderness between,” producer Richard Borzymowski informed GamesRadar.

“Obviously […] in The Witcher we had been an open world with huge lanes and forests in between smaller cities and bigger cities like Novigrad, however in Cyberpunk 2077 we’re set in Night City.

“It’s an integral a part of the setting; it’s basically a protagonist if you wish to name it that, so it needs to be denser. It wouldn’t give us the top impact we needed to realize if the town wouldn’t be plausible […] so we packed it vigorous.”

This is probably going bolstered by the power to enter buildings, which provides a brand new vertical layer to exploration hardly ever seen in Wild Hunt. This might, nevertheless, make it more difficult to navigate, however we gained’t have the ability to say for positive till we see it in motion.

Later this week, CD Projekt Red will stream 15 minutes of new gameplay dwell from Warsaw.


 
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