Cyberpunk 2077 may be completed with out killing anybody

Last yr CD Projekt stated that Cyberpunk 2077 couldn’t be accomplished as a pacifist. However, due to suggestions from the E3 2018 demo, now you can end the whole game with out touching a hair on anybody’s head.

“Yes, that was the feedback from you guys actually, because the surveys that we got from you guys, we always check that, we really check them, and there was something that was appearing there,” lead quest designer Pawel Sasko instructed VG247.

“And we were like, ‘we can cover it actually, it’s just a bit more work, and when we can figure it out’ and we made the decision, okay, fuck it, just let’s support it completely, in every quest, every side quest, minor quest, every street story, absolute, literally in every possible scenario, you don’t have to kill.”

Cyberpunk 2077 may be completed with out killing anybody

This change strikes Cyberpunk 2077 nearer to the immersive sim faculty of design, and that is one thing the studio has spoken about rather a lot internally. However, CDPR doesn’t see Cyberpunk as a fully-fledged immersive sim.

“I don’t think Cyberpunk is an immersive sim, to the fullest potential,” Sasko defined. “Because this isn’t actually the game we’re making an attempt to make. However, there’s plenty of parts from immersive sim that you can find there. You have a fluid class system, you possibly can choose this ability, that ability, mix them, add to it.

“As a cyberrunner you [can] use your double bounce to get to the excessive level the place there may be an entry level, to entry the squad you could now hack – after which, I don’t know, blow their heads off or make them commit suicide or explode their brains, or do all of the issues that you’d usually received’t be capable to for those who have been simply netrunner. Because you wouldn’t be capable to entry that time. It’s cohesive in all places. In that approach it’s positively a degree of immersive sim.”

Cyberpunk 2077 releases on April 16, 2020.


 
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