Cuphead developer delays launch to mid-2017 on all platforms to “ship with our vision intact”

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Cuphead received’t make it this 12 months. Soz.

cuphead

Cuphead has been delayed from an anticipated 2016 launch.

The 1930’s animation-inspired platformer, which made a huge splash at E3 2015, will now launch in mid-2017 on PC and Xbox One.

In an announcement printed on Studio MDHR’s website, the developer stated it had to decide on between a delay and chopping Cuphead down to suit a good schedule.

“We wanted to finish our game 80 years after 1936 but it will now be 81. Throughout this year we discussed reducing the scope to make a 2016 release, but we made the difficult decision to delay the launch in order to ship with our vision intact.”

It’s not terribly stunning to be taught of this delay on condition that Cuphead evolved from a boss rush game to a full platformer someday within the 12 months after its E3 2015 debut.

Ah nicely – it’s not like Cuphead’s visuals are going to exit of fashion any time quickly.


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