CS:GO’s Five-Seven tweaked to cease you working and gunning

In the second of what appears to be like like many pistol adjustments in Counter-Strike: Global Offensive, the Five-Seven is getting tweaked “to reward tactical positioning and defensive play.”

What’s new in CS:GO? Get the lowdown on the newest patch with our CS:GO update tracker.

The adjustments will see barely improved accuracy when firing a number of photographs quickly, however considerably decreased accuracy whereas transferring. It’s all about punishing a run-and-gun playstyle, in different phrases, which is in step with CS:GO’s distinct standing as a gradual and tense sport.

The adjustments are very unlike those made to the Tec-9, which punish set off spam however goal to protect its mobility. It’ll be fascinating to see how Valve carve out extra distinct roles for every pistol in future updates – may this preface an effort to make extra rifles and SMGs viable?

The replace is now within the CS:GO beta depot. Elsewhere, it makes some adjustments to Perfect World – the particular Chinese model of CS:GO – and squashes the next miscellaneous bugs:

  • Fixed a difficulty that prompted gamers to not drop their second flashbang if they’re killed after throwing one flashbang throughout the spherical.
  • Fixed a difficulty the place sniper bots didn’t just like the Scar20.
  • Fixed a difficulty the place shopping for non-weapon objects would restock ammo for all of your weapons.
  • Fixed some nook circumstances the place shopping for objects by way of console may ignore the consumer’s loadout choice.
  • Fixed a difficulty the place making an attempt to drop undroppable objects, like grenades, would depend the objects’ worth in direction of the participant’s ‘donations’ for the spherical.
  • Fixed a uncommon situation that would trigger gamers to point out incorrect holstered weapons.
  • Fixed a difficulty the place decoy grenades may make sounds from the fallacious weapon.
  • Fixed ‘purchase’ console command to listing all choices as a substitute of being a hardcoded assist string.
  • Map enhancing: env_gunfire entities can now hearth all weapon varieties (e.g. weapon_m4a1_silencer or weapon_revolver)
  • Fixed a reminiscence leak associated to spectating.
  • Adding potential to provoke trades from pal’s context menu.
  • Improved map load occasions in some circumstances.

As with most in-progress patches, not all of the adjustments are sure to go dwell, however likely will. Here are the full notes on the Counter-Strike blog.

 
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