CS: GO update from 05/04/2021 (v1.37.8.9)

Changelog:

[ Operation Broken Fang ]

  • Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
  • Introducing CS:GO 360 Stats – A subscription service for players that want to continue collecting official Competitive and Wingman stats.
  • Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
  • Retakes remains available and has been moved into Wargames.

[ Snakebite Case ]

  • Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.

[ Misc ]

  • Chicken models have received a visual upgrade.
  • Fixed community maps whose textures would appear black as a result of previous security fixes.
  • The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
  • Additional security and stability improvements.
  • Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to ‘true’ in info_map_parameters.

[ Maps ]

  • Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
  • Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
  • Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.
  • Ancient:
    • New route from CT spawn to A site
    • Widened T entrance to left side of mid
    • Opened up skylight in T tunnel to A site
    • Extended plantable bomb zone in B site
    • Opened up ledge in A site
    • Various minor bugfixes
  • Nuke:
    • Fixed a clipping issue on window in T lobby
    • Centered a lamp that was bugging me
  • Frostbite:
    • Overhauled interior lighting
    • Fixed delivery drones being stuck in the bottom right corner of the map
    • Added drone clips to improve delivery drone navigation
    • Fixed rare cases of loot spawning in inaccessible areas/inside terrain
    • Made a window frame in Alpha non solid (thanks Musti)
    • Clipped wood railings in the frozen lake area
    • Improved the look of the ice texture when Shader Detail is set to Medium or lower
    • Fixed a missing face on a wooden beam in Town
    • Added a sound effect in server room

Source: blog.counter-strike.net

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