CSGO Danger Zone Blacksite map: finest areas, the place to land, finest loot

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CSGO’s Danger Zone mode is a brand new competitor within the Battle Royale style, but it surely seems it does rather a lot completely different, not least due to its tiny-but-meticulously-detailed map, Blacksite. After spending an unhealthy variety of hours in Blacksite, I’ve put collectively the beneath Danger Zone information on the perfect areas for loot and security in Blacksite.

If you searching for a extra basic overview of CSGO’s new Danger Zone mode, then it’s your decision to check out our principal Danger Zone guide, the place you could find all the pieces you have to know earlier than exploring Valve’s fast-paced new battle royale. Now with out additional preamble, let’s get caught into the easiest locations I’ve discovered to land on the beautiful death-filled island of Blacksite.

Where to land in CSGO’s Danger Zone mode

In Danger Zone, earlier than deploying, it’s essential to choose one in every of over 100 doable touchdown spots throughout the map. This is a little bit of a race to lock in sure areas earlier than your opponents, as a result of when you select a drop level nobody else can land wherever inside the identical hex. However, it’s price noting that for those who’re enjoying with associates, you may all drop in the identical hex, offered there are sufficient drop factors inside that hex to accommodate every of you.

While a lot smaller than most battle royale locales, Blacksite continues to be packed and detailed sufficient that it’s going to take many games earlier than you develop into comfy with every of its areas. The contents of loot crates is randomised, which implies there may be nowhere on the map that may present reliably higher loot than wherever else. However, you may have a look beneath at this heatmap of weapon drop areas in Danger Zone, created by Reddit person “Davydov611” utilizing some type of weird technomancy.

Remember, pink areas don’t present higher loot than inexperienced areas, however they do doubtlessly present a larger amount of loot. So it’s nonetheless doable to go to Charlie or Tourist or Echo and discover nothing for those who’re very unfortunate. That mentioned, let’s go into some extra element about among the finest locations I’ve discovered to land on Blacksite.

Lighthouse

Lighthouse island is a blended bag of delights and shortcomings, which doesn’t cease it from being one of the hotly contested areas to land on Blacksite. It’s pretty defensible, properly compact and remoted from the remainder of the map, and usually you could find at the least a pistol or shotgun and a few armour after you’ve searched the lighthouse itself and the encompassing shoreline. But it’s finest to loot fast and get out, as a result of your choices for transferring again onto Blacksite correct are restricted. It’s usually sound recommendation to only keep off the Bridge altogether, as a result of it’s very straightforward to be killed on there. Better both to go south by way of Canyon, or below the Bridge and round in direction of Cliffs. And on that observe…

Cliffs

Cliffs are the place I first landed whereas studying the game (the coast is all the time safer than the centre of the map when deploying), and it stays one in every of my favorite areas for deployment. I almost all the time deploy proper on the sting of Bridge, and head all the way in which east alongside Cliffs till I hit Overlook. While the heatmap for Cliffs is underwhelming, in actuality it’s simply unfold out. If all that loot have been in a single location it will be a vivid pink. Plus, there are a number of alternatives all through Cliffs to go south, my favorite being the underground space which leads straight into Delta.

Alpha

Alpha is a stunning location for loot – probably the perfect on the whole map. For this purpose, you’ll need to click on it fast to lock it down earlier than anybody else. The two principal buildings are sometimes rife with crates and kit, and the close by coast means you solely have to look at three instructions for close by threats. From right here, you may head inland for a raid in direction of Radio, or, for those who really feel you aren’t but equipped sufficient for the centre of the map, you may rotate both north in direction of Picnic and Lighthouse or south to Boat Launch and Beta.

Radio

Radio might be essentially the most reliably harmful space on Blacksite for deployment, the reason is it’s too giant for a single hex, so you may’t adequately block different gamers from contesting you. But for those who can maintain your individual and win the early-game, you’ll discover that Radio and the world slightly below Military usually maintain a substantial amount of loot; and the advantage of beginning within the centre of the map is you could rotate in just about any course you want heading into the mid-game.

Tourist

Tourist makes this checklist regardless of my very own private emotions in direction of it, just because it holds extra loot than wherever else on the map. This energy can also be its biggest weak spot, as a result of it’s so giant and unfold out that you’ll virtually actually not be alone, and even if you’re, it takes such a very long time to loot all the pieces that there’s a case to be made for beginning elsewhere, the place the loot is extra compacted. Nevertheless, the participant who manages to spend half the game uninterrupted in Tourist will very not often discover themselves wanting for something.

Beta

Beta is my south-west location of selection, which can shock these of you staring aghast on the blood-red of Charlie on the heatmap. I don’t like dropping at Charlie, as a result of after the preliminary few seconds of gearing up I usually realise that I’m surrounded by different gamers who dropped Beta or Industry or Crane. Landing in Beta, nonetheless, usually provides you sufficient gear and money to outlive the early-game, whereas additionally affording you extra choices relating to rotating or escaping hazard. It’s additionally far sufficient from the centre to keep away from contestation from all sides, whereas additionally close to sufficient you could escape inland lengthy earlier than the hazard zone arrives.

Docks

Docks offers an acceptable compromise between loot and coastal security. Gear is just not all the time assured, however the whole southern third of Blacksite is so carefully bunched collectively you could very simply sneak over to a different space with out spending a lot day out within the open. There’s loads of cowl throughout, and you may freely rotate both north in direction of Boat Houses, south to Outlet, or west into Shipping and Silos. If pressured, it’s also possible to escape out again onto the pier, the place gamers usually received’t look forward to finding you.

Honourable Mentions

I’ve discovered that Construction, Echo, Gas Station, and Silos all present a good quantity of loot too, however they’re much less dependable of their begins as you will see usually your self contested early on in any of those areas – notably Echo and Silos. But so long as you adhere to Ollie Toms’s Golden Rule for Danger Zone Deployment – “Never stay in one place for more than 60 seconds” – then it is best to be capable to seize some loot and moolah and go away earlier than you end up pressured by loot-hungry enemies.

These are simply among the many areas obtainable to land, in fact. And you may succeed wherever you begin for those who’re expert (or fortunate) sufficient, so I do encourage you to check out the entire completely different drop areas over time and discover out which work finest for you. As time goes on and all of us learn the way Danger Zone works a bit higher, this information will seemingly be revisited and up to date with the perfect areas for loot and safety. So keep tuned; and within the meantime, comfortable killing!

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Counter-Strike: Global Offensive, Feature, guides, Valve

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