Control is getting extra graphics choices, together with movement blur

If your PC’s been struggling to run Remedy’s new telekinetic shooter Control this previous week, you might have been desperately looking for a solution to flip off its reasonably robust movement blur impact. Alas, no such possibility exists proper now, however the excellent news is that it’s going to do very quickly as a part of Control’s subsequent massive replace.

This replace ought to arrive by the tip of the September, in response to the newest blog post over on Control’s web site, and can give gamers an On/Off toggle swap for each its Motion Blur and Film Grain results, which ought to hopefully make turning the digicam a barely much less nauseous affair for ailing PC customers.

The replace may even enhance Control’s in-game map, which as our head video bud Matthew famous in his video review of the game, “totally fails to convey height and often seems to be missing several rooms and paths” in the mean time – which is problematic when considered one of Jesse’s key skills is the facility of flight. Admittedly, it’s not 100% clear how the map will really change within the new replace, however Remedy say they’re “working to improve how the in-game map loads to ensure that all the relevant info displays immediately and correctly, as it should.” Fingers crossed meaning a clearer peak format, however I suppose we’ll simply have to attend and see the way it all pans out.

Sadly, the one factor that doesn’t seem like it’s going to be added to Control post-launch is help for HDR. Personally, that’s nice by me, however it might come as a disappointment for others. Here’s what Remedy must say on the matter:

“Early on in Control’s development, it was decided that HDR would not be implemented in-game. This is a decision based on the fact that development resources are limited, and we need to allocate what we have in a certain way.”

Fortunately, Remedy are going to be funnelling mentioned assets into different neat additions for Control, equivalent to a Photo Mode. I have to admit, I used to be a bit upset I couldn’t use Nvidia’s Ansel screenshot tech after I was placing collectively my Control RTX guide final week, so this can be a very welcome improvement certainly – particularly when each room in The Oldest House is framed so, so superbly. Folder filled with family objects screenshots, right here I come.


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