Candy Crush games proceed to rake it in for King, and Activision.
The Candy Crush sequence, in line with estimates by Sensor Tower, completed the 12 months off with over $1.5 billion in participant spending.
63% of that was generated by Candy Crush Saga alone, the oldest game within the sequence, which comes out to about $945 million. That is, after all, throughout each Android, and iOS. Overall, Candy Crush noticed a 6.5% progress in participant spending in 2018, in comparison with 2017.
These figures are effectively forward of different fashionable games like Fortnite, and Pokemon Go. Sensor Tower revealed separate reports in regards to the two games, displaying that Candy Crush remains to be forward of each.
Fortnite made round half a billion in 2018, however that’s solely on iOS. Since Fortnite’s Android model doesn’t undergo Google’s Play Store, it’s exhausting to gauge how effectively it’s doing there, significantly in the case of microtransaction gross sales. Assuming the numbers are comparable, that’s nonetheless about half a billion under Candy Crush.
In Pokemon Go’s case, the game generated round $800 million on each Android, and iOS. Pokemon Go is actually previous its prime, however it continues to butt heads with the highest canine.
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