As expected, at this time Bungie revealed a weblog outlining the state of Destiny 2, and what they plan to do going ahead to handle group’s considerations over the sport. Primarily, the intent is to maintain long-term gamers engaged by means of extra significant rewards and techniques designed to elevated the sport’s longevity.
Find out how Bungie’s missteps have been alienating Destiny 2 fans.
“Going forward,” reads a press release from recreation administrators Luke Smith and Chris Barrett. “Destiny 2’s post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby – the game they return to, and a game where friendships are made. We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.”
The weblog submit wasn’t simply philosophy, both, as Bungie outlined some very particular adjustments coming to Destiny 2. Some of the most important additions embody a “Masterwork” weapon tier, which can function stat trackers, re-rollable random stat bonuses, and distinctive merchandise particulars. There are additionally improved vendor rewards, including new methods to accumulate objects with shards and tokens, and armor ornaments that add new forms of visible customization with out the necessity for spending shaders.
Several of those updates will likely be coming in updates on December 5 and December 12. Later within the month, a heroic strike playlist and extra beneficiant rewards will encourage extra strike play. Rewards for adventures and misplaced sectors are on the best way, however gained’t make it in time for the December replace.
January will carry higher incentives to finish status actions – although particulars on these aren’t but particular. Private and ranked PVP will likely be coming to the sport someday early subsequent 12 months.
You can try in full the adjustments coming to the sport within the official announcement, with particularly detailed stories on what will likely be out there within the December 5 and 12 updates. Bungie will likely be importing a brand new podcast shortly that includes Luke Smith and Mark Noseworthy addressing the situation of the sport.
Bungie additionally spoke particularly on the lately made XP changes, eradicating an invisible scaling system whereas doubling the necessities to achieve the subsequent degree. “We already see that the newly adjusted 160K XP per level value means that leveling is too slow for some activities, and we have begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible.” They say there will likely be loads of additional tweaking and calibration of this technique sooner or later.
Perhaps most importantly, Bungie will likely be taking better efforts to speak with gamers sooner or later. “We know it’s frustrating when there isn’t enough of a dialog with the development team. You have our commitment that we’re going to do a better job going forward.”
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