Borderlands three scorching repair fixes little, Gearbox say precise fixes are on the approach

Borderlands three scorching repair fixes little, Gearbox say precise fixes are on the approach

If you’ve been bumming about Borderlands 3 with a handful of stuttering frames to your identify, I’ve some underwhelming information. Developers Gearbox have launched a hotfix that “does not include issues that the community is immediately concerned with”, together with a press release to say they’re engaged on these. They’ve additionally posted an inventory of (possibly) helpful tips to assist with framerates and cope with saves in the event that they’re nonetheless not working after Monday’s save-specific hotfix. (Psst. Just flip cloud saves off.)

It is smart to push out fixes after they’re prepared, and Gearbox are clearly far too enormous for any suggestion that they’re not prioritising the largest issues. At the identical time, I do admire that it may be slightly galling to have a damaged game in your palms and skim a patch word about how “yellow paint has been added to the Marsh Fields to mark a more obvious path to complete the Sabotage Crew Challenge”.

The patch has additionally closed a loophole in Jakob’s mansion, the place gamers would repeatedly respawn so they may kill Loot Tinks over an over. Those are like treasure goblins that spill oodles of high-tier loot, and are speculated to be very uncommon. If you didn’t know concerning the exploit earlier than, hey, at the very least now you may’t rob your self of the satisfaction to be present in constantly discovering higher weapons. Like, the primary factor Borderlands has going for it.

The patch additionally contains some steadiness adjustments, together with spoilers for areas and boss fights. Proceed with due warning, however here they are in full.

When the game’s working, it’s… effective. Like slapping a giant bag of plain Kettle chips in your desk and letting your cravings masks how bland they’re. I spent a lot of the weekend enjoying it with a bud, however our marketing campaign progress grew out of sync throughout the week and I haven’t felt a lot need to return alone.

I like how Nate captured that in his Borderlands 3 review:

“Blastyloot 3’s story goes on a lot about the old narrative chestnut of found family, and how the people you choose to hang out with can be more valuable, more special to you, than the people you’re obligated to feel a connection with by circumstance of birth. The game never really did anything with that theme other than mention it a lot, but I wonder if perhaps it made its most concise point accidentally. While the game itself isn’t the most stellar company, there’s no denying why it, like its predecessors, will be incredibly successful – because it provides a superb environment for hanging out with your pals.”

Let’s hope Gearbox repair our crisps in time for the weekend.


Source

Read also