Battlefield YouTuber demonstrates Battlefield 5’s participant visibility downside in a spectacular approach

Battlefield 5 has a critical participant visibility situation, and to show it, one participant carried out an experiment.

YouTuber Jackfrags determined to offer video proof that some Battlefield 5 maps make it actually exhausting to identify enemies.

Rather than seize screenshots and ask viewers to identify the variety of enemies – which has been a operating gag on Battlefield 5’s subreddit – he as a substitute determined to easily lay inclined and see what number of enemies look straight at him, or run previous him utterly oblivious.

The two maps that usually come up in participant visibility discussions are Devastation, and Fjell 652. Due to DICE’s chosen aesthetic, the map is darker than most, however the true situation arises from the darkish geometry and particles that fills up the complete map, which makes for good cowl because it merely permits participant uniforms to mix in somewhat too nicely.

On the other finish of that there’s Fjell 652, maybe Battlefield 5 brightest map, but it surely options loads of darkish rock formations at essential factors between flags that after once more, enable gamers to easily sit and look ahead to enemies. In truth, it’s typically tougher to identify enemies hiding round these rocks whenever you’re trying straight at them.

With Battlefield 5’s quick TTK, these essential seconds spent scanning as a rule get you killed.

In the video, Jackfrags picks a number of completely different spots on each maps to go inclined, and barely makes any motion. Some of the clips are hilarious, and actually a bit disappointing. Laying in your again additionally one way or the other makes you tougher to detect than being in your stomach, which solely exacerbates the issue.

This clearly makes sure encounters all of the extra irritating, and it provides passive gamers a giant benefit over aggressive ones.

Catch the total factor within the video above.


 
Source

Read also